Re: [RFC PATCH 04/19] powerpc: wii: device tree
From: Segher Boessenkool <hidden>
Date: 2009-11-27 00:09:13
From: Segher Boessenkool <hidden>
Date: 2009-11-27 00:09:13
quoted
Yup. The idea is to map the first 16MB of MEM1 with a BAT. Mapping the whole 24MB with BATs may not be possible because we want the framebuffer in MEM1 for performance reasons.How big is the fb ?
A bit more than a megabyte, something like that.
We have plenty of BATs on these things... so one 16M for the low mem and one 64M for the "high" mem, that leaves something like 6 to manage as much as possible up to the fb :-)
The CXe in the gamecube has only four BATs though. In all code I have done for the XFB, I map it like any other RAM and dcbst it after writing to it. Maybe that is slower though, WIMG=0100 might be better. Dunno. Segher