Re: [PATCH 04/13] HID: playstation: add DualSense touchpad support.
From: Roderick Colenbrander <hidden>
Date: 2020-12-26 22:28:09
Hi Samuel, Thanks for your review. On Fri, Dec 25, 2020 at 6:14 PM Samuel Čavoj [off-list ref] wrote:
Hello, thank you for this driver. It makes me really happy to see an official one. Just a small thing I noticed while reading through it: On 18.12.2020 22:23, Roderick Colenbrander wrote:quoted
@@ -311,6 +345,25 @@ static int dualsense_parse_report(struct ps_device *ps_dev, struct hid_report *r input_report_key(ds->gamepad, BTN_MODE, ds_report->buttons[2] & DS_BUTTONS2_PS_HOME); input_sync(ds->gamepad); + input_report_key(ds->touchpad, BTN_LEFT, ds_report->buttons[2] & DS_BUTTONS2_TOUCHPAD);The above line is duplicated right before the input_sync (marked). Is there any reason for this or is it accidental?
Good catch. It was purely accidental as the code went through many rebases and code shuffling. So a little artifact..
quoted
+ for (i = 0; i < 2; i++) { + bool active = (ds_report->points[i].contact & 0x80) ? false : true; + + input_mt_slot(ds->touchpad, i); + input_mt_report_slot_state(ds->touchpad, MT_TOOL_FINGER, active); + + if (active) { + int x = (ds_report->points[i].x_hi << 8) | ds_report->points[i].x_lo; + int y = (ds_report->points[i].y_hi << 4) | ds_report->points[i].y_lo; + + input_report_abs(ds->touchpad, ABS_MT_POSITION_X, x); + input_report_abs(ds->touchpad, ABS_MT_POSITION_Y, y); + } + } + input_mt_sync_frame(ds->touchpad); + input_report_key(ds->touchpad, BTN_LEFT, ds_report->buttons[2] & DS_BUTTONS2_TOUCHPAD);Right here.
I will probably keep this one and take the other one out as this is next to the other touchpad code.
quoted
+ input_sync(ds->touchpad); +Regards, Samuel
Thanks, Roderick