Thread (84 messages) 84 messages, 6 authors, 2019-03-19

Re: [PATCH v7 01/15] sched/core: uclamp: Add CPU's clamp buckets refcounting

From: Patrick Bellasi <hidden>
Date: 2019-03-14 11:18:57
Also in: linux-pm, lkml

On 13-Mar 20:39, Peter Zijlstra wrote:
On Wed, Mar 13, 2019 at 03:59:54PM +0000, Patrick Bellasi wrote:
quoted
On 13-Mar 14:52, Peter Zijlstra wrote:
quoted
Because of backetization, we potentially end up tracking tasks with
different requested clamp values in the same bucket.

For example, with 20% bucket size, we can have:
  Task1: util_min=25%
  Task2: util_min=35%
accounted in the same bucket.
quoted
quoted
Given all that, what is to stop the bucket value to climbing to
uclamp_bucket_value(+1)-1 and staying there (provided there's someone
runnable)?
Nothing... but that's an expected consequence of bucketization.
No, it is not.
quoted
quoted
Why are we doing this... ?
You can either decide to:

 a) always boost tasks to just the bucket nominal value
    thus always penalizing both Task1 and Task2 of the example above
This is the expected behaviour. When was the last time your histogram
did something like b?
Right, I see what you mean... strictly speaking histograms always do a
floor aggregation.
quoted
 b) always boost tasks to the bucket "max" value
    thus always overboosting both Task1 and Task2 of the example above

The solution above instead has a very good property: in systems
where you have only few and well defined clamp values we always
provide the exact boost.

For example, if your system requires only 23% and 47% boost values
(totally random numbers), then you can always get the exact boost
required using just 3 bucksts or ~33% size each.

In systems where you don't know which boost values you will have, you
can still defined the maximum overboost granularity you accept for
each task by just tuning the number of clamp groups. For example, with
20 groups you can have a 5% max overboost.
Maybe, but this is not a direct concequence of buckets, but an
additional heuristic that might work well in this case.
Right... that's the point.

We started with mapping to be able to track exact clamp values.
Then we switched to linear mapping to remove the complexity of
mapping, but we would like to still have the possibility to track
exact numbers whenever possible.
Maybe split this out in a separate patch? So start with the trivial
bucket, and then do this change on top with the above few paragraphs as
changelog?
That's doable, otherwise maybe we can just add the above paragraphs to
the changelog of this patch. But give your comment above I assume you
prefer to split it out... just let me know otherwise.


-- 
#include <best/regards.h>

Patrick Bellasi
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