Re: [PATCH] net/udp: do not touch skb->peeked unless really needed
From: Paolo Abeni <pabeni@redhat.com>
Date: 2016-12-06 18:31:24
On Tue, 2016-12-06 at 09:47 -0800, Eric Dumazet wrote:
On Tue, 2016-12-06 at 18:08 +0100, Paolo Abeni wrote:quoted
On Tue, 2016-12-06 at 11:34 +0100, Paolo Abeni wrote:quoted
On Mon, 2016-12-05 at 09:57 -0800, Eric Dumazet wrote:quoted
From: Eric Dumazet <edumazet@google.com> In UDP recvmsg() path we currently access 3 cache lines from an skb while holding receive queue lock, plus another one if packet is dequeued, since we need to change skb->next->prev 1st cache line (contains ->next/prev pointers, offsets 0x00 and 0x08) 2nd cache line (skb->len & skb->peeked, offsets 0x80 and 0x8e) 3rd cache line (skb->truesize/users, offsets 0xe0 and 0xe4) skb->peeked is only needed to make sure 0-length packets are properly handled while MSG_PEEK is operated. I had first the intent to remove skb->peeked but the "MSG_PEEK at non-zero offset" support added by Sam Kumar makes this not possible. This patch avoids one cache line miss during the locked section, when skb->len and skb->peeked do not have to be read. It also avoids the skb_set_peeked() cost for non empty UDP datagrams. Signed-off-by: Eric Dumazet <edumazet@google.com>Thank you for all the good work. After all your improvement, I see the cacheline miss in inet_recvmsg() as a major perf offender for the user space process in the udp flood scenario due to skc_rxhash sharing the same sk_drops cacheline. Using an udp-specific drop counter (and an sk_drops accessor to wrap sk_drops access where needed), we could avoid such cache miss. With that - patch for udp.h only below - I get 3% improvement on top of all the pending udp patches, and the gain should be more relevant after the 2 queues rework. What do you think ?Here follow what I'm experimenting.Well, new socket layout makes this kind of patches not really needed ? /* --- cacheline 2 boundary (128 bytes) was 8 bytes ago --- */ socket_lock_t sk_lock; /* 0x88 0x20 */ atomic_t sk_drops; /* 0xa8 0x4 */ int sk_rcvlowat; /* 0xac 0x4 */ struct sk_buff_head sk_error_queue; /* 0xb0 0x18 */ /* --- cacheline 3 boundary (192 bytes) was 8 bytes ago --- */
cacheline 2 boundary (128 bytes) is 8 bytes before sk_lock: cacheline 2 includes also skc_refcnt and skc_rxhash from __sk_common (I use 'pahole -E ...' to get the full blown output). skc_rxhash is read for each packet in inet_recvmsg()/sock_rps_record_flow() if CONFIG_RPS is set. I get a cache miss per packet there and inet_recvmsg() in my test takes about 8% of the whole u/s processing time.
I mentioned at some point that we can very easily instruct sock_skb_set_dropcount() to not read sk_drops if application does not care about getting sk_drops ;) https://patchwork.kernel.org/patch/9405677/ Now sk_drops was moved, the plan is to submit this patch in an official way.
Looking forward to that! Thank you, Paolo