Thread (43 messages) flat view 43 messages, 8 authors, 2016-12-08

Re: [PATCH] net/udp: do not touch skb->peeked unless really needed

From: Paolo Abeni <pabeni@redhat.com>
Date: 2016-12-06 09:55:07

Hi Eric,

On Mon, 2016-12-05 at 09:57 -0800, Eric Dumazet wrote:
From: Eric Dumazet <edumazet@google.com>

In UDP recvmsg() path we currently access 3 cache lines from an skb
while holding receive queue lock, plus another one if packet is
dequeued, since we need to change skb->next->prev

1st cache line (contains ->next/prev pointers, offsets 0x00 and 0x08)
2nd cache line (skb->len & skb->peeked, offsets 0x80 and 0x8e)
3rd cache line (skb->truesize/users, offsets 0xe0 and 0xe4)

skb->peeked is only needed to make sure 0-length packets are properly
handled while MSG_PEEK is operated.

I had first the intent to remove skb->peeked but the "MSG_PEEK at
non-zero offset" support added by Sam Kumar makes this not possible.
I'm wondering if peeking with offset is going to complicate the 2 queues
patch, too.
quoted hunk ↗ jump to hunk
This patch avoids one cache line miss during the locked section, when
skb->len and skb->peeked do not have to be read.

It also avoids the skb_set_peeked() cost for non empty UDP datagrams.

Signed-off-by: Eric Dumazet <edumazet@google.com>
---
 net/core/datagram.c |   19 ++++++++++---------
 1 file changed, 10 insertions(+), 9 deletions(-)
diff --git a/net/core/datagram.c b/net/core/datagram.c
index 49816af8586bb832e806972b486588041a99524c..9482037a5c8c64aec79e42c65bd2691bdd9450a3 100644
--- a/net/core/datagram.c
+++ b/net/core/datagram.c
@@ -214,6 +214,7 @@ struct sk_buff *__skb_try_recv_datagram(struct sock *sk, unsigned int flags,
 	if (error)
 		goto no_packet;
 
+	*peeked = 0;
 	do {
 		/* Again only user level code calls this function, so nothing
 		 * interrupt level will suddenly eat the receive_queue.
@@ -227,22 +228,22 @@ struct sk_buff *__skb_try_recv_datagram(struct sock *sk, unsigned int flags,
 		spin_lock_irqsave(&queue->lock, cpu_flags);
 		skb_queue_walk(queue, skb) {
 			*last = skb;
-			*peeked = skb->peeked;
 			if (flags & MSG_PEEK) {
 				if (_off >= skb->len && (skb->len || _off ||
 							 skb->peeked)) {
 					_off -= skb->len;
 					continue;
 				}
-
-				skb = skb_set_peeked(skb);
-				error = PTR_ERR(skb);
-				if (IS_ERR(skb)) {
-					spin_unlock_irqrestore(&queue->lock,
-							       cpu_flags);
-					goto no_packet;
+				if (!skb->len) {
+					skb = skb_set_peeked(skb);
+					if (IS_ERR(skb)) {
+						error = PTR_ERR(skb);
+						spin_unlock_irqrestore(&queue->lock,
+								       cpu_flags);
+						goto no_packet;
+					}
 				}
I don't understand why we can avoid setting skb->peek if len > 0. I
think that will change the kernel behavior if:
- peek with offset is set
- 3 skbs with len > 0 are enqueued
- the u/s peek (with offset) the second one
- the u/s disable peeking with offset and peeks 2 more skbs.

With the current code in the last step the u/s is going to peek the 1#
and the 3# skbs, after this patch will peek the 1# and the 2#. Am I
missing something ? Probably the new behavior is more correct, but still
is a change. 

I gave this a run in my test bed on top of your udp-related patches I
see additional ~3 improvement in the udp flood scenario, and a bit more
in the un-contended scenario.

Thank you,

Paolo
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