Re: [PATCH 2/2] udp: RCU handling for Unicast packets.
From: Eric Dumazet <hidden>
Date: 2008-10-30 07:05:17
Eric Dumazet a écrit :
David Miller a écrit :quoted
From: Eric Dumazet <redacted> Date: Wed, 29 Oct 2008 23:08:30 +0100quoted
@@ -1746,7 +1753,7 @@ void __init udp_table_init(struct udp_table*table) int i; for (i = 0; i < UDP_HTABLE_SIZE; i++) { - INIT_HLIST_HEAD(&table->hash[i].head); + table->hash[i].head.first = (struct hlist_node *)i;Please hide this behind some list.h interface macro, even something as simple as INIT_HLIST_HEAD_NULLS(X, index) would suffice. And as Corey said, the code needs more comments for something as clever as this! :-)Yes I agree 100%, please give me one day to prepare a real patch, or else akpm will kill us :)
If we design something that could be reused, say for TCP sockets, we need to be able to handle very large number of 'NULL' pointers, say, up to 64*1024*1024 So lets use the low order bit, set to one for "NULL" pointers, and 0 for regular pointers. This gives us 31 bits (or 63 bits) to store any valuable info :) and all ...._nulls() macros would not need to know the max value (UDP_HTABLE_SIZE in UDP case), since all they have to do is a test ((unsigned long)pos & 1) At iterator exit, pos would contain the 'index' value, (pos >> 1), to hide this implementation detail.