[ofa-general] Re: [PATCH 03/10] dev.c changes.
From: Patrick McHardy <hidden>
Date: 2007-07-20 11:20:37
Krishna Kumar2 wrote:
Hi Patrick, Thanks for your comments. Patrick McHardy [off-list ref] wrote on 07/20/2007 03:34:30 PM:quoted
The queue length can be changed through multiple interfaces, if that really is important you need to catch these cases too.I have a TODO comment in net-sysfs.c which is to catch this case.
I noticed that. Still wondering why it is important at all though.
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+ } else { + dev->skb_blist = kmalloc(sizeof *dev->skb_blist, + GFP_KERNEL);Why not simply put the head in struct net_device? It seems to me that this could also be used for gso_skb.Without going into GSO, it is wasting some 32 bytes on i386 since most drivers don't export this API.
32 bytes? I count 16, - 4 for the pointer, so its 12 bytes of waste. If you'd use it for gso_skb it would come down to 8 bytes. struct net_device is a pig already, and there are better ways to reduce this than starting to allocating single members with a few bytes IMO.
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Queue purging should be done in dev_deactivate.I originally had it in dev_deactivate, but when I did a ifdown eth0, ifup eth0, the system panic'd. The first solution I thought was to initialize the skb_blist in dev_change_flags() rather than in register_netdev(), but then felt that a series of ifup/ifdown will unnecessarily check stuff/malloc/free/initialize stuff, and so thought of putting it in unregister_netdev (where it is balanced with register_netdev). Is there any reason to move this ?
Yes, packets can be holding references to various stuff and these should be released on device down. As I said above I don't really like the allocation, but even if you want to keep it, just do the purging and dev_deactivate and keep the freeing in unregister_netdev (actually I guess it should be free_netdev to handle register_netdevice errors).