Thread (32 messages) 32 messages, 5 authors, 2007-01-21

Re: Possible ways of dealing with OOM conditions.

From: Evgeniy Polyakov <hidden>
Date: 2007-01-19 22:57:13
Also in: linux-mm, lkml

On Fri, Jan 19, 2007 at 01:53:15PM +0100, Peter Zijlstra (a.p.zijlstra@chello.nl) wrote:
quoted
2. You differentiate by hand between critical and non-critical
allocations by specifying some kernel users as potentially possible to
allocate from reserve. 
True, all sockets that are needed for swap, no-one else.
quoted
This does not prevent from NVIDIA module to
allocate from that reserve too, does it?
All users of the NVidiot crap deserve all the pain they get.
If it breaks they get to keep both pieces.
I meant that pretty anyone can be those user, who can just add a bit
into own gfp_flags which are used for allocation.
quoted
And you artificially limit
system to process only tiny bits of what it must do, thus potentially
leaking pathes which must use reserve too.
How so? I cover pretty much every allocation needed to process an skb by
setting PF_MEMALLOC - the only drawback there is that the reserve might
not actually be large enough because it covers more allocations that
were considered. (thats one of the TODO items, validate the reserve
functions parameters)
You only covered ipv4/v6 and arp, maybe some route updates.
But it is very possible, that some allocations are missed like
multicast/broadcast. Selecting only special pathes out of the whole
possible network alocations tends to create a situation, when something
is missed or cross dependant on other pathes.
quoted
So, solution is to have a reserve in advance, and manage it using
special path when system is in OOM. So you will have network memory
reserve, which will be used when system is in trouble. It is very
similar to what you had.

But the whole reserve can never be used at all, so it should be used,
but not by those who can create OOM condition, thus it should be
exported to, for example, network only, and when system is in trouble,
network would be still functional (although only critical pathes).
But the network can create OOM conditions for itself just fine. 

Consider the remote storage disappearing for a while (it got rebooted,
someone tripped over the wire etc..). Now the rest of the network
traffic keeps coming and will queue up - because user-space is stalled,
waiting for more memory - and we run out of memory.
Hmm... Neither UDP, nor TCP work that way actually.
There must be a point where we start dropping packets that are not
critical to the survival of the machine.
You still can drop them, the main point is that network allocations do
not depend on other allocations.
quoted
Even further development of such idea is to prevent such OOM condition
at all - by starting swapping early (but wisely) and reduce memory
usage.
These just postpone execution but will not avoid it.
No. If system allows to have such a condition, then
something is broken. It must be prevented, instead of creating special
hacks to recover from it.

-- 
	Evgeniy Polyakov
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