Thread (32 messages) 32 messages, 5 authors, 2007-01-21

Re: Possible ways of dealing with OOM conditions.

From: Evgeniy Polyakov <hidden>
Date: 2007-01-18 15:52:43
Also in: linux-mm, lkml

On Thu, Jan 18, 2007 at 04:10:52PM +0100, Peter Zijlstra (a.p.zijlstra@chello.nl) wrote:
On Thu, 2007-01-18 at 16:58 +0300, Evgeniy Polyakov wrote:
quoted
Network is special in this regard, since it only has one allocation path
(actually it has one cache for skb, and usual kmalloc, but they are
called from only two functions).

So it would become 
ptr = network_alloc();
and network_alloc() would be usual kmalloc or call for own allocator in
case of deadlock.
There is more to networking that skbs only, what about route cache,
there is quite a lot of allocs in this fib_* stuff, IGMP etc...
skbs are the most extensively used path.
Actually the same is applied to route - dst_entries and rtable are
allocated through own wrappers.
quoted
quoted
very high order pages, no?

This means that you have to either allocate at boot time and cannot
resize/add pools; which means you waste all that memory if the network
load never comes near using the reserved amount.

Or, you get into all the same trouble the hugepages folks are trying so
very hard to solve.
It is configurable - by default it takes pool of 32k pages for allocations for
jumbo-frames (e1000 requires such allocations for 9k frames
unfortunately), without jumbo-frame support it works with pool of 0-order
pages, which grows dynamically when needed.
With 0-order pages, you can only fit 2 1500 byte packets in there, you
could perhaps stick some small skb heads in there as well, but why
bother, the waste isn't _that_ high.

Esp if you would make a slab for 1500 mtu packets (5*1638 < 2*4096; and
1638 should be enough, right?)

It would make sense to pack related objects into a page so you could
free all together.
With power-of-two allocation SLAB wastes 500 bytes for each 1500 MTU
packet (roughly), it is actaly one ACK packet - and I hear it from
person who develops a system, which is aimed to guarantee ACK
allocation in OOM :)

SLAB overhead is _very_ expensive for network - what if jumbo frame is
used? It becomes incredible in that case, although modern NICs allows
scatter-gather, which is aimed to fix the problem.

Cache misses for small packet flow due to the fact, that the same data
is allocated and freed  and accessed on different CPUs will become an
issue soon, not right now, since two-four core CPUs are not yet to be
very popular and price for the cache miss is not _that_ high.
quoted
quoted
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performs self-defragmentation of the memeory, 
Does it move memory about? 
It works in a page, not as pages - when neighbour regions are freed,
they are combined into single one with bigger size
Yeah, that is not defragmentation, defragmentation is moving active
regions about to create contiguous free space. What you do is free space
coalescence.
That is wrong definition just because no one developed different system.
Defragmentation is a result of broken system.

Existing design _does_not_ allow to have the situation when whole page
belongs to the same cache after it was actively used, the same is
applied to the situation when several pages, which create contiguous
region, are used by different users, so people start develop VM tricks
to move pages around so they would be placed near in address space.

Do not fix the result, fix the reason.
quoted
 but network stack requires high-order allocations in extremely rare
cases of broken design (Intel folks, sorry, but your hardware sucks in
that regard - jumbo frame of 9k should not require 16k of mem plu
network overhead).
Well, if you have such hardware its not rare at all, But yeah that
sucks.
They do a good jop developing different approaches to workaround that
hardware 'feature', but this is still wrong situation.
quoted
NTA also does not align buffers to the power of two - extremely significant 
win of that approach can be found on project's homepage with graps of
failed allocations and state of the mem for different sizes of
allocaions. Power-of-two overhead of SLAB is extremely high.
Sure you can pack the page a little better(*), but I thought the main
advantage was a speed increase.

(*) memory is generally cheaper than engineering efforts, esp on this
scale. The only advantage in the manual packing is that (with the fancy
hardware stream engine mentioned below) you could ensure they are
grouped together (then again, the hardware stream engine would, together
with a SG-DMA engine, take care of that).
Extensoin way of doing things.
That is wrong.
quoted
quoted
All it does is try to avoid fragmentation by policy - a problem
impossible to solve in general; but can achieve good results in view of
practical limitations on program behaviour.

Does your policy work for the given workload? we'll see.

Also, on what level, each level has both internal and external
fragmentation. I can argue that having large immovable objects in memory
adds to the fragmentation issues on the page-allocator level.
NTA works with pages, not with contiguous memory, it reduces
fragmentation inside pages, which can not be solved in SLAB, where
objects from the same page can live in different caches and thus _never_
can be combined. Thus, the only soultuin for SLAB is copy, which is not a
good one for big sizes and is just wrong for big pages.
By allocating, and never returning the page to the page-allocator you've
increased the fragmentation on the page-allocator level significantly.
It will avoid a super page ever forming around that page.
Not at all - SLAB fragmentation is so high, that stealing pages from its
highly fragmented pool does not result in any lose or win for SPAB
users. And it is possible to allocate at boot time.

NTA cache grows in _very_ rare cases, and it can be preallocated at
startup.
quoted
It is not about page moving and VM tricks, which are generally described
as fragmentation avoidance technique, but about how fragmentation
problem is solved in one page.
Short of defragmentation (move active regions about) fragmentation is an
unsolved problem. For any heuristic there is a pattern that will defeat
it. 

Luckily program allocation behaviour is usually very regular (or
decomposable in well behaved groups).
We are talking about different approaces here.
Per-page defragmentation by playing games with memory management is one
approach. Run-time defragmentation by groupping neighbour regions is
another one.

Main issue is the fact, that with second one, requirement for the first
one becomes MUCH smaller, since when application, no matter how strange
its allocation pattern is, frees object, it will be groupped with
neighbours. In SLAB that will almost never happen, so situation with
memory tricks.
quoted
quoted
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is very SMP
friendly in that regard that it is per-cpu like slab and never free
objects on different CPUs, so they always stay in the same cache.
This makes it very hard to guarantee a reserve limit. (Not impossible,
just more difficult)
The whole pool of pages becomes reserve, since no one (and mainly VFS)
can consume that reserve.
Ah, but there you violate my requirement, any network allocation can
claim the last bit of memory. The whole idea was that the reserve is
explicitly managed.

It not only needs protection from other users but also from itself.
Specifying some users as good and others as bad generally tends to very
bad behaviour. Your appwoach only covers some users, mine does not
differentiate between users, but prevents system from such situation at all.
quoted
quoted
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Among other goodies it allows to have full sending/receiving zero-copy.
That won't ever work unless you have page aligned objects, otherwise you
cannot map them into user-space. Which seems to be at odds with your
tight packing/reduce internal fragmentation goals.

Zero-copy entails mapping the page the hardware writes the packet in
into user-space, right?

Since its impossible to predict to whoem the next packet is addressed
the packets must be written (by hardware) to different pages.
Yes, receiving zero-copy without appropriate hardware assist is
impossible, so either absence of such facility at all, or special overhead,
which forces object to lie in different pages. With hardware assist it
would be possible to select a flow in advance, so data would be packet
in the same page.
I was not aware that hardware could order the packets in such a fashion.
Yes, if it can do that it becomes doable.
Not hardware, but allocator, which can provide data with special
requirement like alignment and offset for given flow id.
Hardware just provides needed info and does DMA transfer into specified area.

You can find more on receiving zero-copy with _emulation_ of such
hardware (MMIO copy of the header) for example here:
http://tservice.net.ru/~s0mbre/old/?section=projects&item=recv_zero_copy

where system perfomed data receiving of 1500 MTU sized frames directly
into VFS cache.
quoted
Sending zero-copy from userspace memory does not suffer with any such
problem.
True, that is properly ordered. But for that I'm not sure how NTA (you
really should change that name, there is no Tree anymore) helps here.
Because user has access to the memory which will be used directly by
hardware, it should not care about preallocation, although there are
problems with notification about completeness of operation, which can be
postponed in case of fancy egress filters used.

-- 
	Evgeniy Polyakov
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