Thread (52 messages) flat view 52 messages, 8 authors, 2024-04-02

Re: [PATCH net-next v5 01/21] lib/bitmap: add bitmap_{read,write}()

From: Alexander Potapenko <glider@google.com>
Date: 2024-02-01 13:46:40
Also in: intel-wired-lan, linux-btrfs, linux-s390, lkml, ntfs3

On Thu, Feb 1, 2024 at 2:23 PM Arnd Bergmann [off-list ref] wrote:
On Thu, Feb 1, 2024, at 13:21, Alexander Lobakin wrote:
quoted
From: Syed Nayyar Waris <redacted>

The two new functions allow reading/writing values of length up to
BITS_PER_LONG bits at arbitrary position in the bitmap.

The code was taken from "bitops: Introduce the for_each_set_clump macro"
by Syed Nayyar Waris with a number of changes and simplifications:
 - instead of using roundup(), which adds an unnecessary dependency
   on <linux/math.h>, we calculate space as BITS_PER_LONG-offset;
 - indentation is reduced by not using else-clauses (suggested by
   checkpatch for bitmap_get_value());
 - bitmap_get_value()/bitmap_set_value() are renamed to bitmap_read()
   and bitmap_write();
 - some redundant computations are omitted.
These functions feel like they should not be inline but are
better off in lib/bitmap.c given their length.

As far as I can tell, the header ends up being included
indirectly almost everywhere, so just parsing these functions
likey adds not just dependencies but also compile time.

     Arnd
Removing particular functions from a header to reduce compilation time
does not really scale.
Do we know this case has a noticeable impact on the compilation time?
If yes, maybe we need to tackle this problem in a different way (e.g.
reduce the number of dependencies on it)?
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