Re: [PATCH net-next v7 2/5] rust: net::phy add module_phy_driver macro
From: Andrew Lunn <andrew@lunn.ch>
Date: 2023-11-19 15:50:39
Also in:
rust-for-linux
On Sun, Nov 19, 2023 at 06:25:44PM +0900, FUJITA Tomonori wrote:
On Fri, 17 Nov 2023 23:01:58 +0000 Benno Lossin [off-list ref] wrote:quoted
On 11/17/23 23:54, Andrew Lunn wrote:quoted
Each kernel module should be in its own symbol name space. The only symbols which are visible outside of the module are those exported using EXPORT_SYMBOL_GPL() or EXPORT_SYMBOL(). A PHY driver does not export anything, in general. Being built in also does not change this. Neither drivers/net/phy/ax88796b_rust.o nor rust/doctests_kernel_generated.o should have exported this symbol. I've no idea how this actually works, i guess there are multiple passes through the linker? Maybe once to resolve symbols across object files within a module. Normal global symbols are then made local, leaving only those exported with EXPORT_SYMBOL_GPL() or EXPORT_SYMBOL()? A second pass through linker then links all the exported symbols thorough the kernel?I brought this issue up in [1], but I was a bit confused by your last reply there, as I have no idea how the `EXPORT_SYMBOL` macros work. IIRC on the Rust side all public items are automatically GPL exported.Hmm, they are public but doesn't look like exported by EXPORT_SYMBOL() or EXPORT_SYMBOL_GPL().
Do they need to be public? Generally, a PHY driver does not export anything. So you can probably make them private. We just however need to ensure the compiler/linker does not think they are unused, so throws them away. I would however like to get an understanding how EXPORT_SYMBOL* is supposed to work in rust. Can it really be hidden away? Or should methods be explicitly marked like C code? What is the Rust equivalent of the three levels of symbol scope we have in C? Andrew