Re: [PATCH net-next v7 1/5] rust: core abstractions for network PHY drivers
From: FUJITA Tomonori <fujita.tomonori@gmail.com>
Date: 2023-10-29 04:21:15
Also in:
rust-for-linux
On Sat, 28 Oct 2023 18:45:40 +0000 Benno Lossin [off-list ref] wrote:
On 28.10.23 20:23, Andrew Lunn wrote:quoted
On Sat, Oct 28, 2023 at 04:37:53PM +0000, Benno Lossin wrote:quoted
On 28.10.23 11:27, FUJITA Tomonori wrote:quoted
On Fri, 27 Oct 2023 21:19:38 +0000 Benno Lossin [off-list ref] wrote:quoted
I did not notice this before, but this means we cannot use the `link` function from bindgen, since that takes `&self`. We would need a function that takes `*const Self` instead.Implementing functions to access to a bitfield looks tricky so we need to add such feature to bindgen or we add getters to the C side?Indeed, I just opened an issue [1] on the bindgen repo. [1]: https://github.com/rust-lang/rust-bindgen/issues/2674Please could you help me understand the consequences here. Are you saying the rust toolchain is fatally broken here, it cannot generate valid code at the moment? As a result we need to wait for a new version of bindgen?This only affects bitfields, since they require special accessor functions generated by bindgen, so I would not say that the toolchain is fatally broken. It also is theoretically possible to manually access the bitfields in a correct manner, but that is error prone (which is why we use the accessor functions provided by bindgen). In this particular case we have three options: 1. wait until bindgen provides a raw accessor function that allows to use only raw pointers. 2. create some C helper functions for the bitfield access that will be replaced by the bindgen functions once bindgen has updated. 3. Since for the `phy_device` bindings, we only ever call functions while holding the `phy_device.lock` lock (at least I think that this is correct) we might be able to get away with creating a reference to the object and use the current accessor functions anyway. But for point 3 I will have to consult the others.
The current code is fine from Rust perspective because the current code copies phy_driver on stack and makes a reference to the copy, if I undertand correctly. It's not nice to create an 500-bytes object on stack. It turned out that it's not so simple to avoid it.