Thread (15 messages) 15 messages, 5 authors, 2023-03-28

Re: [PATCH v7 1/2] net/handshake: Create a NETLINK service for handling handshake requests

From: Chuck Lever III <hidden>
Date: 2023-03-21 13:59:37

On Mar 21, 2023, at 7:27 AM, Paolo Abeni [off-list ref] wrote:

On Sat, 2023-03-18 at 12:18 -0400, Chuck Lever wrote:
quoted
+/**
+ * handshake_req_alloc - consumer API to allocate a request
+ * @sock: open socket on which to perform a handshake
+ * @proto: security protocol
+ * @flags: memory allocation flags
+ *
+ * Returns an initialized handshake_req or NULL.
+ */
+struct handshake_req *handshake_req_alloc(struct socket *sock,
+					  const struct handshake_proto *proto,
+					  gfp_t flags)
+{
+	struct sock *sk = sock->sk;
+	struct net *net = sock_net(sk);
+	struct handshake_net *hn = handshake_pernet(net);
+	struct handshake_req *req;
+
+	if (!hn)
+		return NULL;
+
+	req = kzalloc(struct_size(req, hr_priv, proto->hp_privsize), flags);
+	if (!req)
+		return NULL;
+
+	sock_hold(sk);
The hr_sk reference counting is unclear to me. It looks like
handshake_req retain a reference to such socket, but
handshake_req_destroy()/handshake_sk_destruct() do not release it.
If we rely on sk_destruct to release the final reference count,
it will never get invoked.

Perhaps is better moving such sock_hold() into handshake_req_submit(),
once that the request is successful?
I will do that.

Personally, I find it more clear to bump a reference count when
saving a copy of the object's pointer, as is done in _alloc. But if
others find it easier the other way, I have no problem changing
it to suit community preferences.

quoted
+
+	INIT_LIST_HEAD(&req->hr_list);
+	req->hr_sk = sk;
+	req->hr_proto = proto;
+	return req;
+}
+EXPORT_SYMBOL(handshake_req_alloc);
+
+/**
+ * handshake_req_private - consumer API to return per-handshake private data
+ * @req: handshake arguments
+ *
+ */
+void *handshake_req_private(struct handshake_req *req)
+{
+	return (void *)&req->hr_priv;
+}
+EXPORT_SYMBOL(handshake_req_private);
+
+static bool __add_pending_locked(struct handshake_net *hn,
+				 struct handshake_req *req)
+{
+	if (!list_empty(&req->hr_list))
+		return false;
+	hn->hn_pending++;
+	list_add_tail(&req->hr_list, &hn->hn_requests);
+	return true;
+}
+
+void __remove_pending_locked(struct handshake_net *hn,
+			     struct handshake_req *req)
+{
+	hn->hn_pending--;
+	list_del_init(&req->hr_list);
+}
+
+/*
+ * Returns %true if the request was found on @net's pending list,
+ * otherwise %false.
+ *
+ * If @req was on a pending list, it has not yet been accepted.
+ */
+static bool remove_pending(struct handshake_net *hn, struct handshake_req *req)
+{
+	bool ret;
+
+	ret = false;
Nit: merge the initialization and the declaration
quoted
+
+	spin_lock(&hn->hn_lock);
+	if (!list_empty(&req->hr_list)) {
+		__remove_pending_locked(hn, req);
+		ret = true;
+	}
+	spin_unlock(&hn->hn_lock);
+
+	return ret;
+}
+
+/**
+ * handshake_req_submit - consumer API to submit a handshake request
+ * @req: handshake arguments
+ * @flags: memory allocation flags
+ *
+ * Return values:
+ *   %0: Request queued
+ *   %-EBUSY: A handshake is already under way for this socket
+ *   %-ESRCH: No handshake agent is available
+ *   %-EAGAIN: Too many pending handshake requests
+ *   %-ENOMEM: Failed to allocate memory
+ *   %-EMSGSIZE: Failed to construct notification message
+ *   %-EOPNOTSUPP: Handshake module not initialized
+ *
+ * A zero return value from handshake_request() means that
+ * exactly one subsequent completion callback is guaranteed.
+ *
+ * A negative return value from handshake_request() means that
+ * no completion callback will be done and that @req has been
+ * destroyed.
+ */
+int handshake_req_submit(struct handshake_req *req, gfp_t flags)
+{
+	struct sock *sk = req->hr_sk;
+	struct net *net = sock_net(sk);
+	struct handshake_net *hn = handshake_pernet(net);
+	int ret;
Nit: reverse xmas tree. In this case you have to split declaration and
initialization ;)
Interesting. I like reverse-xmas, but I thought that the initialization
of these variables would take precedent. I'll clean this up.

quoted
+
+	if (!hn)
+		return -EOPNOTSUPP;
+
+	ret = -EAGAIN;
+	if (READ_ONCE(hn->hn_pending) >= hn->hn_pending_max)
+		goto out_err;
+
+	req->hr_odestruct = sk->sk_destruct;
+	sk->sk_destruct = handshake_sk_destruct;
+	spin_lock(&hn->hn_lock);
+	ret = -EOPNOTSUPP;
+	if (test_bit(HANDSHAKE_F_NET_DRAINING, &hn->hn_flags))
+		goto out_unlock;
+	ret = -EBUSY;
+	if (!handshake_req_hash_add(req))
+		goto out_unlock;
+	if (!__add_pending_locked(hn, req))
+		goto out_unlock;
+	spin_unlock(&hn->hn_lock);
+
+	ret = handshake_genl_notify(net, req->hr_proto->hp_handler_class,
+				    flags);
+	if (ret) {
+		trace_handshake_notify_err(net, req, sk, ret);
+		if (remove_pending(hn, req))
+			goto out_err;
+	}
+
+	trace_handshake_submit(net, req, sk);
+	return 0;
+
+out_unlock:
+	spin_unlock(&hn->hn_lock);
+out_err:
+	trace_handshake_submit_err(net, req, sk, ret);
+	handshake_req_destroy(req);
+	return ret;
+}
+EXPORT_SYMBOL(handshake_req_submit);
+
+void handshake_complete(struct handshake_req *req, unsigned int status,
+			struct genl_info *info)
+{
+	struct sock *sk = req->hr_sk;
+	struct net *net = sock_net(sk);
+
+	if (!test_and_set_bit(HANDSHAKE_F_REQ_COMPLETED, &req->hr_flags)) {
+		trace_handshake_complete(net, req, sk, status);
+		req->hr_proto->hp_done(req, status, info);
+		__sock_put(sk);
Is unclear to me who acquired the reference released above?!? If that
is the reference acquire by handshake_req_alloc(), I think it's cleaner
moving the sock_put() in handshake_req_destroy() or
handshake_req_destroy()
quoted
+	}
+}
+
+/**
+ * handshake_req_cancel - consumer API to cancel an in-progress handshake
+ * @sock: socket on which there is an ongoing handshake
+ *
+ * XXX: Perhaps killing the user space agent might also be necessary?
+ *
+ * Request cancellation races with request completion. To determine
+ * who won, callers examine the return value from this function.
+ *
+ * Return values:
+ *   %true - Uncompleted handshake request was canceled or not found
+ *   %false - Handshake request already completed
+ */
+bool handshake_req_cancel(struct socket *sock)
+{
+	struct handshake_req *req;
+	struct handshake_net *hn;
+	struct sock *sk;
+	struct net *net;
+
+	sk = sock->sk;
+	net = sock_net(sk);
+	req = handshake_req_hash_lookup(sk);
+	if (!req) {
+		trace_handshake_cancel_none(net, req, sk);
+		return true;
+	}
+
+	hn = handshake_pernet(net);
+	if (hn && remove_pending(hn, req)) {
+		/* Request hadn't been accepted */
+		trace_handshake_cancel(net, req, sk);
+		return true;
+	}
+	if (test_and_set_bit(HANDSHAKE_F_REQ_COMPLETED, &req->hr_flags)) {
+		/* Request already completed */
+		trace_handshake_cancel_busy(net, req, sk);
+		return false;
+	}
+
+	__sock_put(sk);
Same here.
I'll move the sock_hold() to _submit, and cook up a comment or two.

Side note, I think at this point some tests could surface here? If
user-space-based self-tests are too cumbersome and/or do not offer
adequate coverage perhaps you could consider using kunit?
I'm comfortable with Kunit, having just added a bunch of tests
for the kernel's SunRPC GSS Kerberos implementation.

There, however, I had clearly defined test cases to add, thanks
to the RFCs. I guess I'm a little unclear on what specific tests
would be necessary or valuable here. Suggestions and existing
examples are very welcome.


--
Chuck Lever

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