Re: [PATCH v7 1/2] net/handshake: Create a NETLINK service for handling handshake requests
From: Paolo Abeni <pabeni@redhat.com>
Date: 2023-03-21 11:28:56
On Sat, 2023-03-18 at 12:18 -0400, Chuck Lever wrote:
+/**
+ * handshake_req_alloc - consumer API to allocate a request
+ * @sock: open socket on which to perform a handshake
+ * @proto: security protocol
+ * @flags: memory allocation flags
+ *
+ * Returns an initialized handshake_req or NULL.
+ */
+struct handshake_req *handshake_req_alloc(struct socket *sock,
+ const struct handshake_proto *proto,
+ gfp_t flags)
+{
+ struct sock *sk = sock->sk;
+ struct net *net = sock_net(sk);
+ struct handshake_net *hn = handshake_pernet(net);
+ struct handshake_req *req;
+
+ if (!hn)
+ return NULL;
+
+ req = kzalloc(struct_size(req, hr_priv, proto->hp_privsize), flags);
+ if (!req)
+ return NULL;
+
+ sock_hold(sk);The hr_sk reference counting is unclear to me. It looks like handshake_req retain a reference to such socket, but handshake_req_destroy()/handshake_sk_destruct() do not release it. Perhaps is better moving such sock_hold() into handshake_req_submit(), once that the request is successful?
+
+ INIT_LIST_HEAD(&req->hr_list);
+ req->hr_sk = sk;
+ req->hr_proto = proto;
+ return req;
+}
+EXPORT_SYMBOL(handshake_req_alloc);
+
+/**
+ * handshake_req_private - consumer API to return per-handshake private data
+ * @req: handshake arguments
+ *
+ */
+void *handshake_req_private(struct handshake_req *req)
+{
+ return (void *)&req->hr_priv;
+}
+EXPORT_SYMBOL(handshake_req_private);
+
+static bool __add_pending_locked(struct handshake_net *hn,
+ struct handshake_req *req)
+{
+ if (!list_empty(&req->hr_list))
+ return false;
+ hn->hn_pending++;
+ list_add_tail(&req->hr_list, &hn->hn_requests);
+ return true;
+}
+
+void __remove_pending_locked(struct handshake_net *hn,
+ struct handshake_req *req)
+{
+ hn->hn_pending--;
+ list_del_init(&req->hr_list);
+}
+
+/*
+ * Returns %true if the request was found on @net's pending list,
+ * otherwise %false.
+ *
+ * If @req was on a pending list, it has not yet been accepted.
+ */
+static bool remove_pending(struct handshake_net *hn, struct handshake_req *req)
+{
+ bool ret;
+
+ ret = false;Nit: merge the initialization and the declaration
+
+ spin_lock(&hn->hn_lock);
+ if (!list_empty(&req->hr_list)) {
+ __remove_pending_locked(hn, req);
+ ret = true;
+ }
+ spin_unlock(&hn->hn_lock);
+
+ return ret;
+}
+
+/**
+ * handshake_req_submit - consumer API to submit a handshake request
+ * @req: handshake arguments
+ * @flags: memory allocation flags
+ *
+ * Return values:
+ * %0: Request queued
+ * %-EBUSY: A handshake is already under way for this socket
+ * %-ESRCH: No handshake agent is available
+ * %-EAGAIN: Too many pending handshake requests
+ * %-ENOMEM: Failed to allocate memory
+ * %-EMSGSIZE: Failed to construct notification message
+ * %-EOPNOTSUPP: Handshake module not initialized
+ *
+ * A zero return value from handshake_request() means that
+ * exactly one subsequent completion callback is guaranteed.
+ *
+ * A negative return value from handshake_request() means that
+ * no completion callback will be done and that @req has been
+ * destroyed.
+ */
+int handshake_req_submit(struct handshake_req *req, gfp_t flags)
+{
+ struct sock *sk = req->hr_sk;
+ struct net *net = sock_net(sk);
+ struct handshake_net *hn = handshake_pernet(net);
+ int ret;Nit: reverse xmas tree. In this case you have to split declaration and initialization ;)
+
+ if (!hn)
+ return -EOPNOTSUPP;
+
+ ret = -EAGAIN;
+ if (READ_ONCE(hn->hn_pending) >= hn->hn_pending_max)
+ goto out_err;
+
+ req->hr_odestruct = sk->sk_destruct;
+ sk->sk_destruct = handshake_sk_destruct;
+ spin_lock(&hn->hn_lock);
+ ret = -EOPNOTSUPP;
+ if (test_bit(HANDSHAKE_F_NET_DRAINING, &hn->hn_flags))
+ goto out_unlock;
+ ret = -EBUSY;
+ if (!handshake_req_hash_add(req))
+ goto out_unlock;
+ if (!__add_pending_locked(hn, req))
+ goto out_unlock;
+ spin_unlock(&hn->hn_lock);
+
+ ret = handshake_genl_notify(net, req->hr_proto->hp_handler_class,
+ flags);
+ if (ret) {
+ trace_handshake_notify_err(net, req, sk, ret);
+ if (remove_pending(hn, req))
+ goto out_err;
+ }
+
+ trace_handshake_submit(net, req, sk);
+ return 0;
+
+out_unlock:
+ spin_unlock(&hn->hn_lock);
+out_err:
+ trace_handshake_submit_err(net, req, sk, ret);
+ handshake_req_destroy(req);
+ return ret;
+}
+EXPORT_SYMBOL(handshake_req_submit);
+
+void handshake_complete(struct handshake_req *req, unsigned int status,
+ struct genl_info *info)
+{
+ struct sock *sk = req->hr_sk;
+ struct net *net = sock_net(sk);
+
+ if (!test_and_set_bit(HANDSHAKE_F_REQ_COMPLETED, &req->hr_flags)) {
+ trace_handshake_complete(net, req, sk, status);
+ req->hr_proto->hp_done(req, status, info);
+ __sock_put(sk);Is unclear to me who acquired the reference released above?!? If that is the reference acquire by handshake_req_alloc(), I think it's cleaner moving the sock_put() in handshake_req_destroy() or handshake_req_destroy()
+ }
+}
+
+/**
+ * handshake_req_cancel - consumer API to cancel an in-progress handshake
+ * @sock: socket on which there is an ongoing handshake
+ *
+ * XXX: Perhaps killing the user space agent might also be necessary?
+ *
+ * Request cancellation races with request completion. To determine
+ * who won, callers examine the return value from this function.
+ *
+ * Return values:
+ * %true - Uncompleted handshake request was canceled or not found
+ * %false - Handshake request already completed
+ */
+bool handshake_req_cancel(struct socket *sock)
+{
+ struct handshake_req *req;
+ struct handshake_net *hn;
+ struct sock *sk;
+ struct net *net;
+
+ sk = sock->sk;
+ net = sock_net(sk);
+ req = handshake_req_hash_lookup(sk);
+ if (!req) {
+ trace_handshake_cancel_none(net, req, sk);
+ return true;
+ }
+
+ hn = handshake_pernet(net);
+ if (hn && remove_pending(hn, req)) {
+ /* Request hadn't been accepted */
+ trace_handshake_cancel(net, req, sk);
+ return true;
+ }
+ if (test_and_set_bit(HANDSHAKE_F_REQ_COMPLETED, &req->hr_flags)) {
+ /* Request already completed */
+ trace_handshake_cancel_busy(net, req, sk);
+ return false;
+ }
+
+ __sock_put(sk);Same here. Side note, I think at this point some tests could surface here? If user-space-based self-tests are too cumbersome and/or do not offer adequate coverage perhaps you could consider using kunit? Cheers, Paolo