Thread (219 messages) flat view 219 messages, 14 authors, 2021-02-05

RE: [PATCHv17 bpf-next 1/6] bpf: run devmap xdp_prog on flush instead of bulk enqueue

From: Toke Høiland-Jørgensen <hidden>
Date: 2021-01-27 09:46:05
Also in: bpf

John Fastabend [off-list ref] writes:
Hangbin Liu wrote:
quoted
From: Jesper Dangaard Brouer <redacted>

This changes the devmap XDP program support to run the program when the
bulk queue is flushed instead of before the frame is enqueued. This has
a couple of benefits:

- It "sorts" the packets by destination devmap entry, and then runs the
  same BPF program on all the packets in sequence. This ensures that we
  keep the XDP program and destination device properties hot in I-cache.

- It makes the multicast implementation simpler because it can just
  enqueue packets using bq_enqueue() without having to deal with the
  devmap program at all.

The drawback is that if the devmap program drops the packet, the enqueue
step is redundant. However, arguably this is mostly visible in a
micro-benchmark, and with more mixed traffic the I-cache benefit should
win out. The performance impact of just this patch is as follows:

The bq_xmit_all's logic is also refactored and error label is removed.
When bq_xmit_all() is called from bq_enqueue(), another packet will
always be enqueued immediately after, so clearing dev_rx, xdp_prog and
flush_node in bq_xmit_all() is redundant. Let's move the clear to
__dev_flush(), and only check them once in bq_enqueue() since they are
all modified together.

By using xdp_redirect_map in sample/bpf and send pkts via pktgen cmd:
./pktgen_sample03_burst_single_flow.sh -i eno1 -d $dst_ip -m $dst_mac -t 10 -s 64

There are about +/- 0.1M deviation for native testing, the performance
improved for the base-case, but some drop back with xdp devmap prog attached.

Version          | Test                           | Generic | Native | Native + 2nd xdp_prog
5.10 rc6         | xdp_redirect_map   i40e->i40e  |    2.0M |   9.1M |  8.0M
5.10 rc6         | xdp_redirect_map   i40e->veth  |    1.7M |  11.0M |  9.7M
5.10 rc6 + patch | xdp_redirect_map   i40e->i40e  |    2.0M |   9.5M |  7.5M
5.10 rc6 + patch | xdp_redirect_map   i40e->veth  |    1.7M |  11.6M |  9.1M
[...]
quoted
+static int dev_map_bpf_prog_run(struct bpf_prog *xdp_prog,
+				struct xdp_frame **frames, int n,
+				struct net_device *dev)
+{
+	struct xdp_txq_info txq = { .dev = dev };
+	struct xdp_buff xdp;
+	int i, nframes = 0;
+
+	for (i = 0; i < n; i++) {
+		struct xdp_frame *xdpf = frames[i];
+		u32 act;
+		int err;
+
+		xdp_convert_frame_to_buff(xdpf, &xdp);
+		xdp.txq = &txq;
+
+		act = bpf_prog_run_xdp(xdp_prog, &xdp);
+		switch (act) {
+		case XDP_PASS:
+			err = xdp_update_frame_from_buff(&xdp, xdpf);
+			if (unlikely(err < 0))
+				xdp_return_frame_rx_napi(xdpf);
+			else
+				frames[nframes++] = xdpf;
+			break;
+		default:
+			bpf_warn_invalid_xdp_action(act);
+			fallthrough;
+		case XDP_ABORTED:
+			trace_xdp_exception(dev, xdp_prog, act);
+			fallthrough;
+		case XDP_DROP:
+			xdp_return_frame_rx_napi(xdpf);
+			break;
+		}
+	}
+	return nframes; /* sent frames count */
+}
+
 static void bq_xmit_all(struct xdp_dev_bulk_queue *bq, u32 flags)
 {
 	struct net_device *dev = bq->dev;
-	int sent = 0, drops = 0, err = 0;
+	unsigned int cnt = bq->count;
+	int drops = 0, err = 0;
+	int to_send = cnt;
+	int sent = cnt;
 	int i;
 
-	if (unlikely(!bq->count))
+	if (unlikely(!cnt))
 		return;
 
-	for (i = 0; i < bq->count; i++) {
+	for (i = 0; i < cnt; i++) {
 		struct xdp_frame *xdpf = bq->q[i];
 
 		prefetch(xdpf);
 	}
 
-	sent = dev->netdev_ops->ndo_xdp_xmit(dev, bq->count, bq->q, flags);
+	if (bq->xdp_prog) {
+		to_send = dev_map_bpf_prog_run(bq->xdp_prog, bq->q, cnt, dev);
+		if (!to_send) {
+			sent = 0;
+			goto out;
+		}
+		drops = cnt - to_send;
+	}
I might be missing something about how *bq works here. What happens when
dev_map_bpf_prog_run returns to_send < cnt?

So I read this as it will send [0, to_send] and [to_send, cnt] will be
dropped? How do we know the bpf prog would have dropped the set,
[to_send+1, cnt]?
Because dev_map_bpf_prog_run() compacts the array:

+		case XDP_PASS:
+			err = xdp_update_frame_from_buff(&xdp, xdpf);
+			if (unlikely(err < 0))
+				xdp_return_frame_rx_napi(xdpf);
+			else
+				frames[nframes++] = xdpf;
+			break;

[...]
quoted
 int dev_map_enqueue(struct bpf_dtab_netdev *dst, struct xdp_buff *xdp,
@@ -489,12 +516,7 @@ int dev_map_enqueue(struct bpf_dtab_netdev *dst, struct xdp_buff *xdp,
 {
 	struct net_device *dev = dst->dev;
 
-	if (dst->xdp_prog) {
-		xdp = dev_map_run_prog(dev, xdp, dst->xdp_prog);
-		if (!xdp)
-			return 0;
So here it looks like dev_map_run_prog will not drop extra
packets, but will see every single packet.

Are we changing the semantics subtle here? This looks like
a problem to me. We should not drop packets in the new case
unless bpf program tells us to.
It's not a change in semantics (see above), but I'll grant you that it's
subtle :)

-Toke
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