Thread (219 messages) flat view 219 messages, 14 authors, 2021-02-05

RE: [PATCHv14 bpf-next 1/6] bpf: run devmap xdp_prog on flush instead of bulk enqueue

From: John Fastabend <john.fastabend@gmail.com>
Date: 2021-01-17 22:58:10
Also in: bpf

Hangbin Liu wrote:
quoted hunk ↗ jump to hunk
From: Jesper Dangaard Brouer <redacted>

This changes the devmap XDP program support to run the program when the
bulk queue is flushed instead of before the frame is enqueued. This has
a couple of benefits:

- It "sorts" the packets by destination devmap entry, and then runs the
  same BPF program on all the packets in sequence. This ensures that we
  keep the XDP program and destination device properties hot in I-cache.

- It makes the multicast implementation simpler because it can just
  enqueue packets using bq_enqueue() without having to deal with the
  devmap program at all.

The drawback is that if the devmap program drops the packet, the enqueue
step is redundant. However, arguably this is mostly visible in a
micro-benchmark, and with more mixed traffic the I-cache benefit should
win out. The performance impact of just this patch is as follows:

Using xdp_redirect_map(with a 2nd xdp_prog patch[1]) in sample/bpf and send
pkts via pktgen cmd:
./pktgen_sample03_burst_single_flow.sh -i eno1 -d $dst_ip -m $dst_mac -t 10 -s 64

There are about +/- 0.1M deviation for native testing, the performance
improved for the base-case, but some drop back with xdp devmap prog attached.

Version          | Test                           | Generic | Native | Native + 2nd xdp_prog
5.10 rc6         | xdp_redirect_map   i40e->i40e  |    2.0M |   9.1M |  8.0M
5.10 rc6         | xdp_redirect_map   i40e->veth  |    1.7M |  11.0M |  9.7M
5.10 rc6 + patch | xdp_redirect_map   i40e->i40e  |    2.0M |   9.5M |  7.5M
5.10 rc6 + patch | xdp_redirect_map   i40e->veth  |    1.7M |  11.6M |  9.1M

[1] https://patchwork.ozlabs.org/project/netdev/patch/20201208120159.2278277-1-liuhangbin@gmail.com/

Signed-off-by: Jesper Dangaard Brouer <redacted>
Signed-off-by: Hangbin Liu <redacted>

--
v14: no update, only rebase the code
v13: pass in xdp_prog through __xdp_enqueue()
v2-v12: no this patch
---
 kernel/bpf/devmap.c | 115 +++++++++++++++++++++++++++-----------------
 1 file changed, 72 insertions(+), 43 deletions(-)
diff --git a/kernel/bpf/devmap.c b/kernel/bpf/devmap.c
index f6e9c68afdd4..84fe15950e44 100644
--- a/kernel/bpf/devmap.c
+++ b/kernel/bpf/devmap.c
@@ -57,6 +57,7 @@ struct xdp_dev_bulk_queue {
 	struct list_head flush_node;
 	struct net_device *dev;
 	struct net_device *dev_rx;
+	struct bpf_prog *xdp_prog;
 	unsigned int count;
 };
 
@@ -327,40 +328,92 @@ bool dev_map_can_have_prog(struct bpf_map *map)
 	return false;
 }
 
+static int dev_map_bpf_prog_run(struct bpf_prog *xdp_prog,
+				struct xdp_frame **frames, int n,
+				struct net_device *dev)
+{
+	struct xdp_txq_info txq = { .dev = dev };
+	struct xdp_buff xdp;
+	int i, nframes = 0;
+
+	for (i = 0; i < n; i++) {
+		struct xdp_frame *xdpf = frames[i];
+		u32 act;
+		int err;
+
+		xdp_convert_frame_to_buff(xdpf, &xdp);
Hi, slightly higher level question about the desgin. How come we have
to bounce the xdp_frame back and forth between an xdp_buff<->xdp-frame?
Seems a bit wasteful.
+		xdp.txq = &txq;
+
+		act = bpf_prog_run_xdp(xdp_prog, &xdp);
+		switch (act) {
+		case XDP_PASS:
+			err = xdp_update_frame_from_buff(&xdp, xdpf);
xdp_update_frame_from_buff will then convert it back from the xdp_buff?

struct xdp_buff {
	void *data;
	void *data_end;
	void *data_meta;
	void *data_hard_start;
	struct xdp_rxq_info *rxq;
	struct xdp_txq_info *txq;
	u32 frame_sz; /* frame size to deduce data_hard_end/reserved tailroom*/
};

struct xdp_frame {
	void *data;
	u16 len;
	u16 headroom;
	u32 metasize:8;
	u32 frame_sz:24;
	/* Lifetime of xdp_rxq_info is limited to NAPI/enqueue time,
	 * while mem info is valid on remote CPU.
	 */
	struct xdp_mem_info mem;
	struct net_device *dev_rx; /* used by cpumap */
};


It looks like we could embed xdp_buff in xdp_frame and then keep the metadata
at the end.

Because you are working performance here wdyt? <- @Jesper as well.

+			if (unlikely(err < 0))
+				xdp_return_frame_rx_napi(xdpf);
+			else
+				frames[nframes++] = xdpf;
+			break;
+		default:
+			bpf_warn_invalid_xdp_action(act);
+			fallthrough;
+		case XDP_ABORTED:
+			trace_xdp_exception(dev, xdp_prog, act);
+			fallthrough;
+		case XDP_DROP:
+			xdp_return_frame_rx_napi(xdpf);
+			break;
+		}
+	}
+	return n - nframes; /* dropped frames count */
+}
+
 static void bq_xmit_all(struct xdp_dev_bulk_queue *bq, u32 flags)
 {
 	struct net_device *dev = bq->dev;
 	int sent = 0, drops = 0, err = 0;
+	unsigned int cnt = bq->count;
+	unsigned int xdp_drop;
 	int i;
 
-	if (unlikely(!bq->count))
+	if (unlikely(!cnt))
 		return;
 
-	for (i = 0; i < bq->count; i++) {
+	for (i = 0; i < cnt; i++) {
 		struct xdp_frame *xdpf = bq->q[i];
 
 		prefetch(xdpf);
 	}
 
-	sent = dev->netdev_ops->ndo_xdp_xmit(dev, bq->count, bq->q, flags);
+	if (unlikely(bq->xdp_prog)) {
Whats the rational for making above unlikely()? Seems for users its not
unlikely. Can you measure a performance increase/decrease here? I think
its probably fine to just let compiler/prefetcher do its thing here. Or
I'm not reading this right, but seems users of bq->xdp_prog would disagree
on unlikely case?

Either way a comment might be nice to give us some insight in 6 months
why we decided this is unlikely.
+		xdp_drop = dev_map_bpf_prog_run(bq->xdp_prog, bq->q, cnt, dev);
+		cnt -= xdp_drop;
+		if (!cnt) {

if dev_map_bpf_prog_run() returned sent packets this would read better
imo.

  sent = dev_map_bpf_prog_run(...)
  if (!sent)
        goto out;
+			sent = 0;
+			drops = xdp_drop;
+			goto out;
+		}
+	}
+
+	sent = dev->netdev_ops->ndo_xdp_xmit(dev, cnt, bq->q, flags);
And,    sent = dev->netdev_ops->ndo_xdp_xmit(dev, sent, bq->q, flags);
 	if (sent < 0) {
 		err = sent;
 		sent = 0;
 		goto error;
 	}
-	drops = bq->count - sent;
+	drops = (cnt - sent) + xdp_drop;
With about 'sent' logic then drops will still be just, drops = bq->count - sent
and move the calculation below the out label and I think you clean up above
as well. Did I miss something...
 out:
 	bq->count = 0;
 
 	trace_xdp_devmap_xmit(bq->dev_rx, dev, sent, drops, err);
 	bq->dev_rx = NULL;
+	bq->xdp_prog = NULL;
 	__list_del_clearprev(&bq->flush_node);
 	return;
 error:
 	/* If ndo_xdp_xmit fails with an errno, no frames have been
 	 * xmit'ed and it's our responsibility to them free all.
 	 */
-	for (i = 0; i < bq->count; i++) {
+	for (i = 0; i < cnt; i++) {
 		struct xdp_frame *xdpf = bq->q[i];
Patch looks overall good to me, but cleaning up the logic a bit seems like
a plus.

Thanks,
John
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