Thread (59 messages) 59 messages, 7 authors, 2020-12-16

Re: [PATCH v3 net-next 2/4] net: dsa: Link aggregation support

From: Vladimir Oltean <olteanv@gmail.com>
Date: 2020-12-08 16:39:10

On Tue, Dec 08, 2020 at 04:33:19PM +0100, Tobias Waldekranz wrote:
On Tue, Dec 08, 2020 at 13:23, Vladimir Oltean [off-list ref] wrote:
quoted
Sorry it took so long. I wanted to understand:
(a) where are the challenged for drivers to uniformly support software
    bridging when they already have code for bridge offloading. I found
    the following issues:
    - We have taggers that unconditionally set skb->offload_fwd_mark = 1,
      which kind of prevents software bridging. I'm not sure what the
      fix for these should be.
At least on mv88e6xxx you would not be able to determine this simply
from looking at the tag. Both in standalone mode and bridged mode, you
would receive FORWARDs with the same source. You could look at
dp->bridge_dev to figure it out though.
Yes, but that raises the question whether it should be DSA that fixes it
up globally for everyone, like in dsa_switch_rcv:

	if (!dp->bridge_dev)
		skb->offload_fwd_mark = 0;

with a nice comment above that everyone can refer to,
or make each and every tagger do this. I'm leaning towards the latter.
quoted
    - Source address is a big problem, but this time not in the sense
      that it traditionally has been. Specifically, due to address
      learning being enabled, the hardware FDB will set destinations to
      take the autonomous fast path. But surprise, the autonomous fast
      path is blocked, because as far as the switch is concerned, the
      ports are standalone and not offloading the bridge. We have drivers
      that don't disable address learning when they operate in standalone
      mode, which is something they definitely should do.
Some hardware can function with it on (e.g. mv88e6xxx can associate an
FDB per port), but there is no reason to do it, so yes it should be
disabled.
So how does mv88e6xxx handle the address learning issue currently?
quoted
    There is nothing actionable for you in this patch set to resolve this.
    I just wanted to get an idea.
(b) Whether struct dsa_lag really brings us any significant benefit. I
    found that it doesn't. It's a lot of code added to the DSA core, that
    should not really belong in the middle layer. I need to go back and
    quote your motivation in the RFC:

| All LAG configuration is cached in `struct dsa_lag`s. I realize that
| the standard M.O. of DSA is to read back information from hardware
| when required. With LAGs this becomes very tricky though. For example,
| the change of a link state on one switch will require re-balancing of
| LAG hash buckets on another one, which in turn depends on the total
| number of active links in the LAG. Do you agree that this is
| motivated?

    After reimplementing bonding offload in ocelot, I have found
    struct dsa_lag to not provide any benefit. All the information a
    driver needs is already provided through the
    struct net_device *lag_dev argument given to lag_join and lag_leave,
    and through the struct netdev_lag_lower_state_info *info given to
    lag_change. I will send an RFC to you and the list shortly to prove
    that this information is absolutely sufficient for the driver to do
    decent internal bookkeeping, and that DSA should not really care
    beyond that.
Do you have a multi-chip setup? If not then I understand that `struct
dsa_lag` does not give you anything extra. In a multi-chip scenario
things become harder. Example:

.-----.   .-----.
| sw0 +---+ sw1 |
'-+-+-'3 3'--+--'
  1 2        1

Let's say that sw0p1, sw0p2 and sw1p1 are in a LAG. This system can hash
flows into 8 buckets. So with all ports active you would need an
allocation like this:

sw0p1: 0,1,2
sw0p2: 3,4,5
sw1p1: 6,7

For some reason, the system determines that sw0p2 is now inactive and
the LAG should be rebalanced over the two remaining active links:

sw0p1: 0,1,2,3
sw0p2: -
sw1p1: 4,5,6,7

In order for sw0 and sw1 to agree on the assignment they need access to
a shared view of the LAG at the tree level, both about the set of active
ports and their ordering. This is `struct dsa_lag`s main raison d'être.
Yup, you could do that just like I did with ocelot, aka keep in
struct dsa_port:
	struct net_device *bond;
	bool lag_tx_active;

This is enough to replace your usage of:

	list_for_each_entry(dp, &lag->ports, lag_list) {
		...
	}

with:

	list_for_each_entry(dp, &dst->ports, list) {
		if (dp->bond != lag_dev)
			continue;

		...
	}

and:

	list_for_each_entry(dp, &lag->tx_ports, lag_tx_list) {
		...
	}

with:

	list_for_each_entry(dp, &dst->ports, list) {
		if (dp->bond != lag_dev || !dp->lag_tx_active)
			continue;

		...
	}

The amount of iteration that you would do would be about the same. Just
this:

	struct dsa_lag *lag = dsa_lag_by_dev(ds->dst, lag_dev);

would need to be replaced with something more precise, depending on what
you need the struct dsa_lag pointer for. You use it in crosschip_lag_join
and in crosschip_lag_leave to call mv88e6xxx_lag_sync_map, where you
again iterate over the ports in the DSA switch tree. But if you passed
just the struct net_device *lag_dev directly, you could keep the same
iteration and do away with the reference-counted struct dsa_lag.
The same goes for when a port joins/leaves a LAG. For example, if sw1p1
was to leave the LAG, we want to make sure that we do not needlessly
flood LAG traffic over the backplane (sw0p3<->sw1p3). If you want to
solve this at the ds level without `struct dsa_lag`, you need a refcount
per backplane port in order to figure out if the leaving port was the
last one behind that backplane port.
Humm, why?
Nothing would change. Just as you start with a map of 0 in
mv88e6xxx_lag_sync_map, and use dsa_towards_port for every dp that you
find in the switch tree, I am saying keep that iteration, but don't keep
those extra lists for the bonded ports and the active bonded ports. Just
use as a search key the LAG net device itself, and keep an extra bool
per dp. I think it's really simpler this way, with a lot less overhead
in terms of data structures, lists and whatnot.
quoted
    - Remember that the only reason why the DSA framework and the
      syntactic sugar exists is that we are presenting the hardware a
      unified view for the ports which have a struct net_device registered,
      and the ports which don't (DSA links and CPU ports). The argument
      really needs to be broken down into two:
      - For cross-chip DSA links, I can see why it was convenient for
        you to have the dsa_lag_by_dev(ds->dst, lag_dev) helper. But
        just as we currently have a struct net_device *bridge_dev in
        struct dsa_port, so we could have a struct net_device *bond,
        without the extra fat of struct dsa_lag, and reference counting,
        active ports, etc etc, would become simpler (actually inexistent
        as far as the DSA layer is concerned). Two ports are in the same
        bond if they have the same struct net_device *bond, just as they
        are bridged if they have the same struct net_device *bridge_dev.
      - For CPU ports, this raises an important question, which is
        whether LAG on switches with multiple CPU ports is ever going to
        be a thing. And if it is, how it is even going to be configured
        from the user's perspective. Because on a multi-CPU port system,
        you should actually see it as two bonding interfaces back to back.
        First, there's the bonding interface that spans the DSA masters.
        That needs no hardware offloading. Then there's the bonding
        interface that is the mirror image of that, and spans the CPU
        ports. I think this is a bit up in the air now. Because with
Aside. On our devices we use the term cpu0, cpu1 etc. to refer to a
switch port that is connected to a CPU. The CPU side of those
connections are chan0, chan1 ("channel"). I am not saying we have to
adopt those, but some unambiguous terms would be great in these
conversations.
You have me confused. chan0, chan1 are DSA master interfaces? Can we
keep calling them DSA master interfaces, or do you find that confusing?
quoted
        your struct dsa_lag or without, we still have no bonding device
        associated with it, so things like the balancing policy are not
        really defined.
I have a different take on that. I do not think you need to create a
user-visible LAG at all in that case. You just setup the hardware to
treat the two CPU ports as a static LAG based on the information from
the DT. Then you attach the same rx handler to both. On tx you hash and
loadbalance on flows that allow it (FORWARDs on mv88e6xxx) and use the
primary CPU port for control traffic (FROM_CPU).

The CPU port is completely defined by the DT today, so I do not see why
we could not add balancing policy to that if it is ever required.
Hashing policy for a bonding interface, defined in DT? Yummm.
quoted
I would like you to reiterate some of the reasons why you prefer having
struct dsa_lag.
I hope I did that already. But I will add that if there was a dst->priv
for the drivers to use as they see fit, I guess the bookkeeping could be
moved into the mv88e6xxx driver instead if you feel it pollutes the DSA
layer. Maybe you can not assume that all chips in a tree use a
compatible driver though?
I don't think the DSA switch tree is private to anyone.
Are there any other divers that support multi-chip that might want to
use the same thing?
Nope.
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