Re: [RFC PATCH net-next 0/6] implement kthread based napi poll
From: Paolo Abeni <pabeni@redhat.com>
Date: 2020-09-30 08:58:17
On Tue, 2020-09-29 at 14:48 -0700, Jakub Kicinski wrote:
On Tue, 29 Sep 2020 13:16:59 -0700 Wei Wang wrote:quoted
On Tue, Sep 29, 2020 at 12:19 PM Jakub Kicinski [off-list ref] wrote:quoted
On Mon, 28 Sep 2020 19:43:36 +0200 Eric Dumazet wrote:quoted
Wei, this is a very nice work. Please re-send it without the RFC tag, so that we can hopefully merge it ASAP.The problem is for the application I'm testing with this implementation is significantly slower (in terms of RPS) than Felix's code: | L A T E N C Y | App | C P U | | RPS | AVG | P50 | P99 | P999 | Overld | busy | PSI | thread | 1.1% | -15.6% | -0.3% | -42.5% | -8.1% | -83.4% | -2.3% | 60.6% | work q | 4.3% | -13.1% | 0.1% | -44.4% | -1.1% | 2.3% | -1.2% | 90.1% | TAPI | 4.4% | -17.1% | -1.4% | -43.8% | -11.0% | -60.2% | -2.3% | 46.7% | thread is this code, "work q" is Felix's code, TAPI is my hacks. The numbers are comparing performance to normal NAPI. In all cases (but not the baseline) I configured timer-based polling (defer_hard_irqs), with around 100us timeout. Without deferring hard IRQs threaded NAPI is actually slower for this app. Also I'm not modifying niceness, this again causes application performance regression here.If I remember correctly, Felix's workqueue code uses HIGHPRIO flag which by default uses -20 as the nice value for the workqueue threads. But the kthread implementation leaves nice level as 20 by default. This could be 1 difference.FWIW this is the data based on which I concluded the nice -20 actually makes things worse here: threded: -1.50% threded p-20: -5.67% thr poll: 2.93% thr poll p-20: 2.22% Annoyingly relative performance change varies day to day and this test was run a while back (over the weekend I was getting < 2% improvement with this set).
I'm assuming your application uses UDP as the transport protocol - raw IP or packet socket should behave in the same way. I observed similar behavior - that is unstable figures, and end-to-end tput decrease when network stack get more cycles (or become faster) - when the bottle-neck was in user-space processing[1]. You can double check you are hitting the same scenario observing the UDP protocol stats (you should see higher drops figures with threaded and even more with threded p-20, compared to the other impls). If you are hitting such scenario, you should be able to improve things setting nice-20 to the user-space process, increasing the UDP socket receive buffer size or enabling socket busy polling (/proc/sys/net/core/busy_poll, I mean). Cheers, Paolo [1] Perhaps that is obvious to you, but I personally was confused the first time I observed this fact. There is a nice paper from Luigi Rizzo explaining why that happen: http://www.iet.unipi.it/~a007834/papers/2016-ancs-cvt.pdf