Re: [PATCH bpf-next v4 2/5] libbpf: Store map pin path and status in struct bpf_map
From: Toke Høiland-Jørgensen <hidden>
Date: 2019-10-31 17:26:53
Also in:
bpf
Andrii Nakryiko [off-list ref] writes:
On Tue, Oct 29, 2019 at 12:39 PM Toke Høiland-Jørgensen [off-list ref] wrote:quoted
From: Toke Høiland-Jørgensen <redacted> Support storing and setting a pin path in struct bpf_map, which can be used for automatic pinning. Also store the pin status so we can avoid attempts to re-pin a map that has already been pinned (or reused from a previous pinning). The behaviour of bpf_object__{un,}pin_maps() is changed so that if it is called with a NULL path argument (which was previously illegal), it will (un)pin only those maps that have a pin_path set. Signed-off-by: Toke Høiland-Jørgensen <redacted> ---Looks good, thanks! Just some minor things to fix up below. Acked-by: Andrii Nakryiko <redacted>quoted
tools/lib/bpf/libbpf.c | 164 +++++++++++++++++++++++++++++++++++----------- tools/lib/bpf/libbpf.h | 8 ++ tools/lib/bpf/libbpf.map | 3 + 3 files changed, 134 insertions(+), 41 deletions(-)diff --git a/tools/lib/bpf/libbpf.c b/tools/lib/bpf/libbpf.c index ce5ef3ddd263..fd11f6aeb32c 100644 --- a/tools/lib/bpf/libbpf.c +++ b/tools/lib/bpf/libbpf.c@@ -226,6 +226,8 @@ struct bpf_map { void *priv; bpf_map_clear_priv_t clear_priv; enum libbpf_map_type libbpf_type; + char *pin_path; + bool pinned; }; struct bpf_secdata {@@ -4025,47 +4027,119 @@ int bpf_map__pin(struct bpf_map *map, const char *path) char *cp, errmsg[STRERR_BUFSIZE]; int err; - err = check_path(path); - if (err) - return err; - if (map == NULL) { pr_warn("invalid map pointer\n"); return -EINVAL; } - if (bpf_obj_pin(map->fd, path)) { - cp = libbpf_strerror_r(errno, errmsg, sizeof(errmsg)); - pr_warn("failed to pin map: %s\n", cp); - return -errno; + if (map->pin_path) { + if (path && strcmp(path, map->pin_path)) { + pr_warn("map '%s' already has pin path '%s' different from '%s'\n", + bpf_map__name(map), map->pin_path, path); + return -EINVAL; + } else if (map->pinned) { + pr_debug("map '%s' already pinned at '%s'; not re-pinning\n", + bpf_map__name(map), map->pin_path); + return 0; + }`if (map->pinned)` check is the same in both branches, so I'd do it first, before this map->pin_path if/else.
But it's not. It's debug & return if pin_path is set, and an error otherwise. Will fix the rest of your nits :) -Toke