Thread (23 messages) 23 messages, 5 authors, 2016-02-05

Re: [PATCH v3 net-next] net: Implement fast csum_partial for x86_64

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From: Tom Herbert <hidden>
Date: 2016-02-04 19:24:57
Also in: lkml

On Thu, Feb 4, 2016 at 2:56 AM, Ingo Molnar [off-list ref] wrote:
* Ingo Molnar [off-list ref] wrote:
quoted
s/!CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS
quoted
+
+   /* Check length */
+10:        cmpl    $8, %esi
+   jg      30f
+   jl      20f
+
+   /* Exactly 8 bytes length */
+   addl    (%rdi), %eax
+   adcl    4(%rdi), %eax
+   RETURN
+
+   /* Less than 8 bytes length */
+20:        clc
+   jmpq *branch_tbl_len(, %rsi, 8)
+
+   /* Greater than 8 bytes length. Determine number of quads (n). Sum
+    * over first n % 16 quads
+    */
+30:        movl    %esi, %ecx
+   shrl    $3, %ecx
+   andl    $0xf, %ecx
+   negq    %rcx
+   lea     40f(, %rcx, 4), %r11
+   clc
+   jmp     *%r11
Are you absolutely sure that a jump table is the proper solution here? It
defeats branch prediction on most x86 uarchs. Why not label the loop stages and
jump in directly with a binary tree of branches?
So just to expand on this a bit, attached below is a quick & simple & stupid
testcase that generates a 16 entries call table. (Indirect jumps and indirect
calls are predicted similarly on most x86 uarchs.) Just built it with:

  gcc -Wall -O2 -o jump-table jump-table.c

Even on relatively modern x86 uarchs (I ran this on a post Nehalem IVB Intel CPU
and also on AMD Opteron. The numbers are from the Intel box.) this gives a high
branch miss rate with a 16 entries jump table:

 triton:~> taskset 1 perf stat --repeat 10 ./jump-table 16
 ... using 16 jump table entries.
 ... using 100000000 loop iterations.
 ... result: 10000000100000000
 [...]

 Performance counter stats for './jump-table 16' (10 runs):

       1386.131780      task-clock (msec)         #    1.001 CPUs utilized            ( +-  0.18% )
                33      context-switches          #    0.024 K/sec                    ( +-  1.71% )
                 0      cpu-migrations            #    0.000 K/sec
                52      page-faults               #    0.037 K/sec                    ( +-  0.71% )
     6,247,215,683      cycles                    #    4.507 GHz                      ( +-  0.18% )
     3,895,337,877      stalled-cycles-frontend   #   62.35% frontend cycles idle     ( +-  0.30% )
     1,404,014,996      instructions              #    0.22  insns per cycle
                                                  #    2.77  stalled cycles per insn  ( +-  0.02% )
       300,820,988      branches                  #  217.022 M/sec                    ( +-  0.02% )
        87,518,741      branch-misses             #   29.09% of all branches          ( +-  0.01% )

       1.385240076 seconds time elapsed                                          ( +-  0.21% )

... as you can see the branch miss rate is very significant, causing a stalled
decoder and very low instruction throughput.

I have to reduce the jump table to a single entry (!) to get good performance on
this CPU:

 Performance counter stats for './jump-table 1' (10 runs):

        739.173505      task-clock (msec)         #    1.001 CPUs utilized            ( +-  0.26% )
                37      context-switches          #    0.051 K/sec                    ( +- 16.79% )
                 0      cpu-migrations            #    0.000 K/sec
                52      page-faults               #    0.070 K/sec                    ( +-  0.41% )
     3,331,328,405      cycles                    #    4.507 GHz                      ( +-  0.26% )
     2,012,973,596      stalled-cycles-frontend   #   60.43% frontend cycles idle     ( +-  0.47% )
     1,403,880,792      instructions              #    0.42  insns per cycle
                                                  #    1.43  stalled cycles per insn  ( +-  0.05% )
       300,817,064      branches                  #  406.964 M/sec                    ( +-  0.05% )
            12,177      branch-misses             #    0.00% of all branches          ( +- 12.39% )

       0.738616356 seconds time elapsed                                          ( +-  0.26% )

Note how the runtime got halved: that is because stalls got halved and the
instructions per cycle throughput doubled.

Even a two entries jump table performs poorly:

 Performance counter stats for './jump-table 2' (10 runs):

       1493.790686      task-clock (msec)         #    1.001 CPUs utilized            ( +-  0.06% )
                39      context-switches          #    0.026 K/sec                    ( +-  4.73% )
                 0      cpu-migrations            #    0.000 K/sec
                52      page-faults               #    0.035 K/sec                    ( +-  0.26% )
     6,732,372,612      cycles                    #    4.507 GHz                      ( +-  0.06% )
     4,229,130,302      stalled-cycles-frontend   #   62.82% frontend cycles idle     ( +-  0.09% )
     1,407,803,145      instructions              #    0.21  insns per cycle
                                                  #    3.00  stalled cycles per insn  ( +-  0.08% )
       301,688,946      branches                  #  201.962 M/sec                    ( +-  0.09% )
       100,022,150      branch-misses             #   33.15% of all branches          ( +-  0.00% )

       1.492820524 seconds time elapsed                                          ( +-  0.08% )

In fact it's worse than the 16 entries runtime.

( Note that Intel SkyLake improved the indirect jump/call branch predictor.
  On another Intel CPU I have the boundary between good and bad prediction is
  at 4-6 entries. So this is highly uarch (and code layout) dependent. )

In contrast, a static hierarchy/tree of branches is predicted a lot better on most
x86 uarchs, even with highly variable input. (This does not even count the extra
calculations needed to calculate the jump table index, which, as you coded it in
your patch, add 2-3 cycles of extra latency as well.)

Such branch miss characteristics matter and they can become more visible with
smaller skb sizes.

So I'm generally sceptical of jump tables and I'd like to see careful and
convincing perf stat runs on modern x86 uarchs, comparing the jump table solution
to a branch hierarchy solution, before accepting a jump table solution into the
x86 architecture.

x86 uarchs are generally good at predicting function pointer indirect jumps (which
tend to be static) - multi-target jump tables are a lot harder nut to crack,
especially if the jump index is calculated right before the jump is performed,
like your patch does it.

The impact of branch misses is more pronounced on modern Intel CPUs, because
speculation is deeper.

But as always I can be convinced with contrary numbers! :-)
Hi Ingo,

Thanks for the explanation and sample code. Expanding on your example,
I added a switch statement to perform to function (code below).

gcc seems to be implementing this switch as a jump table:

   jmpq   *0x400ac8(,%rdx,8)

Which is a different call than the function table implementation:

   callq  *(%rsp,%rdx,8)

The switch jump table method is what I coded in the assembly for the
checksum routine (I basically just copied the assembly from  what gcc
was doing with the C code for the same function).

Running using the functptr and switch table gives:

taskset 1 perf stat --repeat 10 ./jump_table -S 16
... using funcptr
... result: 10000000100000000

 Performance counter stats for './jump_table -S 16' (10 runs):

       2318.192392      task-clock (msec)         #    0.999 CPUs
utilized            ( +-  1.02% )
                 9      context-switches          #    0.004 K/sec
               ( +-  9.51% )
                 1      cpu-migrations            #    0.000 K/sec
               ( +- 68.31% )
               132      page-faults               #    0.057 K/sec
               ( +-  0.10% )
     6,328,766,014      cycles                    #    2.730 GHz
               ( +-  0.04% ) [49.99%]
     3,325,346,741      stalled-cycles-frontend   #   52.54% frontend
cycles idle     ( +-  0.10% ) [50.01%]
     1,793,615,301      stalled-cycles-backend    #   28.34% backend
cycles idle     ( +-  2.84% ) [50.04%]
     1,509,733,276      instructions              #    0.24  insns per cycle
                                                  #    2.20  stalled
cycles per insn  ( +-  0.02% ) [50.03%]
       301,788,275      branches                  #  130.183 M/sec
               ( +-  0.01% ) [50.01%]
       100,030,120      branch-misses             #   33.15% of all
branches          ( +-  0.01% ) [49.98%]

       2.320510795 seconds time elapsed
          ( +-  1.02% )

taskset 1 perf stat --repeat 10 ./jump_table -S 16 -x
... using switch
... result: 10000000100000000

 Performance counter stats for './jump_table -S 16 -x' (10 runs):

        942.117858      task-clock (msec)         #    0.999 CPUs
utilized            ( +-  1.07% )
                 5      context-switches          #    0.005 K/sec
               ( +- 13.04% )
                 2      cpu-migrations            #    0.003 K/sec
               ( +- 42.27% )
               132      page-faults               #    0.140 K/sec
               ( +-  0.12% )
     2,521,873,028      cycles                    #    2.677 GHz
               ( +-  0.09% ) [50.01%]
     1,021,412,581      stalled-cycles-frontend   #   40.50% frontend
cycles idle     ( +-  0.17% ) [50.06%]
       255,591,030      stalled-cycles-backend    #   10.13% backend
cycles idle     ( +- 13.11% ) [50.10%]
     1,104,081,483      instructions              #    0.44  insns per cycle
                                                  #    0.93  stalled
cycles per insn  ( +-  0.01% ) [50.05%]
       300,713,493      branches                  #  319.189 M/sec
               ( +-  0.01% ) [49.98%]
            11,500      branch-misses             #    0.00% of all
branches          ( +- 12.18% ) [49.95%]

       0.943088132 seconds time elapsed
          ( +-  1.07% )

So the switch implementation does not seem to be causing branch-misses
to be counted and is a lot faster. This is also what I see when
looking at the branch-misses with the checksum code-- I haven't yet
found any test case thrashing lengths or alignments increase
branch-misses and shows a performance degradation over the case where
they are static.

Tom

/*
 *  * Simple testcase to generate jump table usage.
 *   */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <getopt.h>

typedef unsigned long (fn_t) (unsigned long param);

#define TABLE_SIZE_MAX 16L

unsigned long global;
unsigned long table_size = TABLE_SIZE_MAX;
unsigned long loops = 100000000;
int doswitch = 0;

#define DEFINE_FUN(x)                           \
                                                \
unsigned long fun_##x(unsigned long param)      \
{                                               \
        return param+global;                    \
}

DEFINE_FUN( 0);
DEFINE_FUN( 1);
DEFINE_FUN( 2);
DEFINE_FUN( 3);
DEFINE_FUN( 4);
DEFINE_FUN( 5);
DEFINE_FUN( 6);
DEFINE_FUN( 7);
DEFINE_FUN( 8);
DEFINE_FUN( 9);
DEFINE_FUN(10);
DEFINE_FUN(11);
DEFINE_FUN(12);
DEFINE_FUN(13);
DEFINE_FUN(14);
DEFINE_FUN(15);

static void usage(void)
{
                printf("usage: jump-table [-S <table_size>] [-L
<loops> ] [-h] [-x]\n");
                exit(0);
}

unsigned long do_funcptr(void)
{
        int i;
        unsigned long local = 0;
        fn_t *fn_ptr [TABLE_SIZE_MAX] = {        fun_0 , fun_1 , fun_2 , fun_3 ,
                                                 fun_4 , fun_5 , fun_6 , fun_7 ,
                                                 fun_8 , fun_9, fun_10, fun_11,
                                                 fun_12, fun_13, fun_14, fun_15,
                                        };

        /* Call a set of simple arithmetic functions from a jump table: */
        for (i = 0; i < loops; i++) {
                global++;
                local += fn_ptr[global % table_size](global);
        }

        return local;
}

unsigned long do_switch(void)
{
        int i;
        unsigned long local = 0;

        /* Call a set of simple arithmetic functions via switch: */


#define CASE(X) case X:                                 \
                        local += fun_##X(global);       \
                        break;

        for (i = 0; i < loops; i++) {
                global++;
                switch (global % table_size) {
                CASE(0) CASE(1) CASE(2) CASE(3) CASE(4) CASE(5) CASE(6) CASE(7)
                CASE(8) CASE(9) CASE(10) CASE(11) CASE(12) CASE(13)
CASE(14) CASE(15)
                }
        }

        return local;
}

int main(int argc, char **argv)
{
        unsigned long local = 0;
        int c;

        while ((c = getopt(argc, argv, "hS:xL:")) != -1)
                switch (c) {
                case 'S':
                        table_size = atoi(optarg);
                        if (table_size <= 1)
                                table_size = 1;
                        if (table_size > TABLE_SIZE_MAX)
                                table_size = TABLE_SIZE_MAX;
                        break;
                case 'x':
                        doswitch = 1;
                        break;
                case 'L':
                        loops = atoi(optarg);
                case 'h':
                default:
                        usage();
        }

        printf("... using %lu jump table entries.\n", table_size);
        printf("... using %lu loop iterations.\n", loops);

        if (doswitch) {
                printf("... using switch\n");
        } else {
                printf("... using funcptr\n");
        }

        local = doswitch ? do_switch() : do_funcptr();

        printf("... result: %lu\n", local);
        return 0;
}
Thanks,

        Ingo

-------------------------------------->
/*
 * Simple testcase to generate jump table usage.
 */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

typedef unsigned long (fn_t) (unsigned long param);

unsigned long global;

#define DEFINE_FUN(x)                           \
                                                \
unsigned long fun_##x(unsigned long param)      \
{                                               \
        return param+global;                    \
}

#define TABLE_SIZE_MAX 16L

DEFINE_FUN( 1);
DEFINE_FUN( 2);
DEFINE_FUN( 3);
DEFINE_FUN( 4);
DEFINE_FUN( 5);
DEFINE_FUN( 6);
DEFINE_FUN( 7);
DEFINE_FUN( 8);
DEFINE_FUN( 9);
DEFINE_FUN(10);
DEFINE_FUN(11);
DEFINE_FUN(12);
DEFINE_FUN(13);
DEFINE_FUN(14);
DEFINE_FUN(15);
DEFINE_FUN(16);

int main(int argc, char **argv)
{
        fn_t *fn_ptr [TABLE_SIZE_MAX] = {        fun_1 , fun_2 , fun_3 , fun_4 ,
                                                 fun_5 , fun_6 , fun_7 , fun_8 ,
                                                 fun_9 , fun_10, fun_11, fun_12,
                                                 fun_13, fun_14, fun_15, fun_16,
                                                                                        };
        unsigned long local = 0;
        unsigned long i;
        unsigned long table_size = TABLE_SIZE_MAX;
        unsigned long loops = 100000000;


        if ((argc >= 2 && !strcmp(argv[1], "-h")) || argc >= 4) {
                printf("usage: jump-table <table_size(1-%lu)(default: %lu)> <loops(default: %lu)>\n", TABLE_SIZE_MAX, TABLE_SIZE_MAX, loops);
                exit(0);
        }

        if (argc >= 2) {
                table_size = atol(argv[1]);
                if (table_size <= 1)
                        table_size = 1;
                if (table_size > TABLE_SIZE_MAX)
                        table_size = TABLE_SIZE_MAX;
        }
        printf("... using %lu jump table entries.\n", table_size);

        if (argc >= 3)
                loops = atol(argv[2]);
        printf("... using %lu loop iterations.\n", loops);

        /* Call a set of simple arithmetic functions from a jump table: */
        for (i = 0; i < loops; i++) {
                global++;
                local += fn_ptr[global % table_size](global);
        }

        printf("... result: %lu\n", local);
}
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