Thread (7 messages) flat view 7 messages, 3 authors, 2015-05-22

Re: net/unix: sk_socket can disappear when state is unlocked

From: Hannes Frederic Sowa <hidden>
Date: 2015-05-22 18:16:06
Also in: lkml

On Fri, May 22, 2015, at 18:24, Mark Salyzyn wrote:
On 05/22/2015 08:35 AM, Hannes Frederic Sowa wrote:
quoted
I still wonder if we need to actually recheck the condition and not
simply break out of unix_stream_data_wait:

We return to the unix_stream_recvmsg loop and recheck the
sk_receive_queue. At this point sk_receive_queue is not really protected
with unix_state_lock against concurrent modification with unix_release,
as such we could end up concurrently dequeueing packets if socket is
DEAD.
sock destroy(sic) is called before sock_orphan which sets SOCK_DEAD, so 
the receive queue has already been drained.
I am still afraid that there is a race:

When we break out in unix_stream_data_wait we most of the time hit the
continue statement in unix_stream_recvmsg. Albeit we acquired state lock
again, we could end up in a situation where the sk_receive_queue is not
completely drained. We would miss the recheck of the sk_shutdown mask,
because it is possible we dequeue a non-null skb from the receive queue.
This is because unix_release_sock acquires state lock, sets appropriate
flags but the draining of the receive queue does happen without locks,
state lock is unlocked before that. So theoretically both, release_sock
and recvmsg could dequeue skbs concurrently in nondeterministic
behavior.

The fix would be to recheck SOCK_DEAD or even better, sk_shutdown right
after we reacquired state_lock and break out of the loop altogether,
maybe with -ECONNRESET.

Thanks,
Hannes
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