Re: net/unix: sk_socket can disappear when state is unlocked
From: Hannes Frederic Sowa <hidden>
Date: 2015-05-22 15:35:22
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On Fr, 2015-05-22 at 07:51 -0700, Mark Salyzyn wrote:
On 05/22/2015 02:50 AM, Hannes Frederic Sowa wrote:quoted
On Do, 2015-05-21 at 09:25 -0700, Mark Salyzyn wrote:quoted
got a rare NULL pointer dereference in clear_bit Signed-off-by: Mark Salyzyn <redacted> --- net/unix/af_unix.c | 5 +++++ 1 file changed, 5 insertions(+)diff --git a/net/unix/af_unix.c b/net/unix/af_unix.c index 5266ea7..37a8925 100644 --- a/net/unix/af_unix.c +++ b/net/unix/af_unix.c@@ -1880,6 +1880,11 @@ static long unix_stream_data_wait(struct sock *sk, long timeo, unix_state_unlock(sk); timeo = freezable_schedule_timeout(timeo); unix_state_lock(sk); + + /* sk_socket may have been killed while unlocked */ + if (!sk->sk_socket) + break; + clear_bit(SOCK_ASYNC_WAITDATA, &sk->sk_socket->flags); }Canonical way is to test for sock_flag(sk, SOCK_DEAD). Also it does not seem like we are returning an error to user space but are still looping to try to dequeue skbs from sk_receive_queue, which is concurrently emptied by unix_release (maybe, without holding unix_state_lock). Bye, HannesI will send an updated patch shortly. It may be acceptable given the expectation that sk_set_socket(sk, NULL) occurs after SOCK_DEAD flag is set since we would not be here during the socket initialization/connection phases. As such, for all phases (and I re-iterate, we can only be here if in connected state), it is not a generic guarantee of sk_socket != NULL. But I only saw one apparent example (in net/decnet/dn_nsp_in.c) of using sock_flag(sk, SOCK_DEAD) as protection against a possible deference NULL access with sk_socket, and many KISS examples of checking sk_socket for NULL to protect against thus. Thanks for making me look though, it appears that I missed the same problem in net/caif/caif_socket.c and will add it!
Thank you for v2 of the patch. I still wonder if we need to actually recheck the condition and not simply break out of unix_stream_data_wait: We return to the unix_stream_recvmsg loop and recheck the sk_receive_queue. At this point sk_receive_queue is not really protected with unix_state_lock against concurrent modification with unix_release, as such we could end up concurrently dequeueing packets if socket is DEAD. Does that make sense? Thanks, Hannes