Thread (7 messages) flat view 7 messages, 3 authors, 2015-05-22

Re: net/unix: sk_socket can disappear when state is unlocked

From: Hannes Frederic Sowa <hidden>
Date: 2015-05-22 15:35:22
Also in: lkml

On Fr, 2015-05-22 at 07:51 -0700, Mark Salyzyn wrote:
On 05/22/2015 02:50 AM, Hannes Frederic Sowa wrote:
quoted
On Do, 2015-05-21 at 09:25 -0700, Mark Salyzyn wrote:
quoted
got a rare NULL pointer dereference in clear_bit

Signed-off-by: Mark Salyzyn <redacted>
---
  net/unix/af_unix.c | 5 +++++
  1 file changed, 5 insertions(+)
diff --git a/net/unix/af_unix.c b/net/unix/af_unix.c
index 5266ea7..37a8925 100644
--- a/net/unix/af_unix.c
+++ b/net/unix/af_unix.c
@@ -1880,6 +1880,11 @@ static long unix_stream_data_wait(struct sock *sk, long timeo,
  		unix_state_unlock(sk);
  		timeo = freezable_schedule_timeout(timeo);
  		unix_state_lock(sk);
+
+		/* sk_socket may have been killed while unlocked */
+		if (!sk->sk_socket)
+			break;
+
  		clear_bit(SOCK_ASYNC_WAITDATA, &sk->sk_socket->flags);
  	}
  
Canonical way is to test for sock_flag(sk, SOCK_DEAD). Also it does not
seem like we are returning an error to user space but are still looping
to try to dequeue skbs from sk_receive_queue, which is concurrently
emptied by unix_release (maybe, without holding unix_state_lock).

Bye,
Hannes
I will send an updated patch shortly.

It may be acceptable given the expectation that sk_set_socket(sk, NULL) 
occurs after SOCK_DEAD flag is set since we would not be here during the 
socket initialization/connection phases. As such, for all phases (and I 
re-iterate, we can only be here if in connected state), it is not a 
generic guarantee of sk_socket != NULL. But I only saw one apparent 
example (in net/decnet/dn_nsp_in.c) of using sock_flag(sk, SOCK_DEAD) as 
protection against a possible deference NULL access with sk_socket, and 
many KISS examples of checking sk_socket for NULL to protect against thus.

Thanks for making me look though, it appears that I missed the same 
problem in net/caif/caif_socket.c and will add it!
Thank you for v2 of the patch.

I still wonder if we need to actually recheck the condition and not
simply break out of unix_stream_data_wait:

We return to the unix_stream_recvmsg loop and recheck the
sk_receive_queue. At this point sk_receive_queue is not really protected
with unix_state_lock against concurrent modification with unix_release,
as such we could end up concurrently dequeueing packets if socket is
DEAD.

Does that make sense?

Thanks,
Hannes
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