Re: [PATCH net-next 3/5] bonding: fix incorrect lacp mux state when agg not active
From: Nikolay Aleksandrov <hidden>
Date: 2015-01-19 19:26:18
On 01/16/2015 04:57 PM, Jonathan Toppins wrote:
quoted hunk ↗ jump to hunk
From: Wilson Kok <redacted> This patch attempts to fix the following problems when an actor or partner's aggregator is not active: 1. a slave's lacp port state is marked as AD_STATE_SYNCHRONIZATION even if it is attached to an inactive aggregator. LACP advertises this state to the partner, making the partner think he can move into COLLECTING_DISTRIBUTING state even though this link will not pass traffic on the local side 2. a slave goes into COLLECTING_DISTRIBUTING state without checking if the aggregator is actually active 3. when in COLLECTING_DISTRIBUTING state, the partner parameters may change, e.g. the partner_oper_port_state.SYNCHRONIZATION. The local mux machine is not reacting to the change and continue to keep the slave and bond up 4. When bond slave leaves an inactive aggregator and joins an active aggregator, the actor oper port state need to update to SYNC state. Cc: Andy Gospodarek <redacted> Signed-off-by: Wilson Kok <redacted> Signed-off-by: Jonathan Toppins <redacted> --- drivers/net/bonding/bond_3ad.c | 44 ++++++++++++++++++++++++++++++++-------- 1 file changed, 35 insertions(+), 9 deletions(-)diff --git a/drivers/net/bonding/bond_3ad.c b/drivers/net/bonding/bond_3ad.c index e9b706f..52a8772 100644 --- a/drivers/net/bonding/bond_3ad.c +++ b/drivers/net/bonding/bond_3ad.c@@ -471,10 +471,13 @@ static void __record_pdu(struct lacpdu *lacpdu, struct port *port) * and the port is matched */ if ((port->sm_vars & AD_PORT_MATCHED) - && (lacpdu->actor_state & AD_STATE_SYNCHRONIZATION)) + && (lacpdu->actor_state & AD_STATE_SYNCHRONIZATION)) {
In net/ it's preferred to have the logical operators at the end of the previous line. It'd be nice if we start fixing these in bond_3ad.c since they're being touched by the patch anyhow.
quoted hunk ↗ jump to hunk
partner->port_state |= AD_STATE_SYNCHRONIZATION; - else + pr_debug("%s partner sync=1\n", port->slave->dev->name); + } else { partner->port_state &= ~AD_STATE_SYNCHRONIZATION; + pr_debug("%s partner sync=0\n", port->slave->dev->name); + } } }@@ -729,6 +732,8 @@ static inline void __update_lacpdu_from_port(struct port *port) lacpdu->actor_port_priority = htons(port->actor_port_priority); lacpdu->actor_port = htons(port->actor_port_number); lacpdu->actor_state = port->actor_oper_port_state; + pr_debug("update lacpdu: %s, actor port state %x\n", + port->slave->dev->name, port->actor_oper_port_state); /* lacpdu->reserved_3_1 initialized * lacpdu->tlv_type_partner_info initialized@@ -901,7 +906,9 @@ static void ad_mux_machine(struct port *port, bool *update_slave_arr) if ((port->sm_vars & AD_PORT_SELECTED) && (port->partner_oper.port_state & AD_STATE_SYNCHRONIZATION) && !__check_agg_selection_timer(port)) { - port->sm_mux_state = AD_MUX_COLLECTING_DISTRIBUTING; + if (port->aggregator->is_active) + port->sm_mux_state = + AD_MUX_COLLECTING_DISTRIBUTING; } else if (!(port->sm_vars & AD_PORT_SELECTED) || (port->sm_vars & AD_PORT_STANDBY)) { /* if UNSELECTED or STANDBY */@@ -913,12 +920,18 @@ static void ad_mux_machine(struct port *port, bool *update_slave_arr) */ __set_agg_ports_ready(port->aggregator, __agg_ports_are_ready(port->aggregator)); port->sm_mux_state = AD_MUX_DETACHED; + } else if (port->aggregator->is_active) { + port->actor_oper_port_state |= + AD_STATE_SYNCHRONIZATION; } break; case AD_MUX_COLLECTING_DISTRIBUTING: if (!(port->sm_vars & AD_PORT_SELECTED) || (port->sm_vars & AD_PORT_STANDBY) || - !(port->partner_oper.port_state & AD_STATE_SYNCHRONIZATION)) { + !(port->partner_oper.port_state & + AD_STATE_SYNCHRONIZATION) || + !(port->actor_oper_port_state & + AD_STATE_SYNCHRONIZATION)) {
IMO this one looks a bit confusing when broken up like that.
quoted hunk ↗ jump to hunk
port->sm_mux_state = AD_MUX_ATTACHED; } else { /* if port state hasn't changed make@@ -940,8 +953,10 @@ static void ad_mux_machine(struct port *port, bool *update_slave_arr) /* check if the state machine was changed */ if (port->sm_mux_state != last_state) { - pr_debug("Mux Machine: Port=%d, Last State=%d, Curr State=%d\n", - port->actor_port_number, last_state, + pr_debug("Mux Machine: Port=%d (%s), Last State=%d, Curr State=%d\n", + port->actor_port_number, + port->slave->dev->name, + last_state, port->sm_mux_state); switch (port->sm_mux_state) { case AD_MUX_DETACHED:@@ -956,7 +971,12 @@ static void ad_mux_machine(struct port *port, bool *update_slave_arr) port->sm_mux_timer_counter = __ad_timer_to_ticks(AD_WAIT_WHILE_TIMER, 0); break; case AD_MUX_ATTACHED: - port->actor_oper_port_state |= AD_STATE_SYNCHRONIZATION; + if (port->aggregator->is_active) + port->actor_oper_port_state |= + AD_STATE_SYNCHRONIZATION; + else + port->actor_oper_port_state &= + ~AD_STATE_SYNCHRONIZATION; port->actor_oper_port_state &= ~AD_STATE_COLLECTING; port->actor_oper_port_state &= ~AD_STATE_DISTRIBUTING; ad_disable_collecting_distributing(port,@@ -966,6 +986,7 @@ static void ad_mux_machine(struct port *port, bool *update_slave_arr) case AD_MUX_COLLECTING_DISTRIBUTING: port->actor_oper_port_state |= AD_STATE_COLLECTING; port->actor_oper_port_state |= AD_STATE_DISTRIBUTING; + port->actor_oper_port_state |= AD_STATE_SYNCHRONIZATION; ad_enable_collecting_distributing(port, update_slave_arr); port->ntt = true;@@ -1047,8 +1068,10 @@ static void ad_rx_machine(struct lacpdu *lacpdu, struct port *port) /* check if the State machine was changed or new lacpdu arrived */ if ((port->sm_rx_state != last_state) || (lacpdu)) { - pr_debug("Rx Machine: Port=%d, Last State=%d, Curr State=%d\n", - port->actor_port_number, last_state, + pr_debug("Rx Machine: Port=%d (%s), Last State=%d, Curr State=%d\n", + port->actor_port_number, + port->slave->dev->name, + last_state, port->sm_rx_state); switch (port->sm_rx_state) { case AD_RX_INITIALIZE:@@ -1397,6 +1420,9 @@ static void ad_port_selection_logic(struct port *port, bool *update_slave_arr) aggregator = __get_first_agg(port); ad_agg_selection_logic(aggregator, update_slave_arr); + + if (!port->aggregator->is_active) + port->actor_oper_port_state &= ~AD_STATE_SYNCHRONIZATION; } /* Decide if "agg" is a better choice for the new active aggregator that