Re: [PATCH 4/4] udp: memory accounting in IPv4
From: Eric Dumazet <hidden>
Date: 2007-12-01 13:12:46
Herbert Xu a écrit :
On Wed, Nov 28, 2007 at 01:53:36PM -0500, Hideo AOKI wrote:quoted
+/** + * __skb_queue_purge_and_sub_memory_allocated + * - empty a list and subtruct memory allocation counter + * @sk: sk + * @list: list to empty + * Delete all buffers on an &sk_buff list and subtruct the + * truesize of the sk_buff for memory accounting. Each buffer + * is removed from the list and one reference dropped. This + * function does not take the list lock and the caller must + * hold the relevant locks to use it. + */ +static inline void __skb_queue_purge_and_sub_memory_allocated(struct sock *sk, + struct sk_buff_head *list) +{ + struct sk_buff *skb; + int purged_skb_size = 0; + while ((skb = __skb_dequeue(list)) != NULL) { + purged_skb_size += sk_datagram_pages(skb->truesize); + kfree_skb(skb); + } + atomic_sub(purged_skb_size, sk->sk_prot->memory_allocated); +}Thanks, this is a lot better than before! However, I'm still a little concerned about the effect of two more atomic op's per packet that we're adding here. Hang on a sec, that should've been Dave's line since atomic ops are cheap on x86 :) But seriously, it's not so much that we have two more atomic op's per packet, but we have two more writes to a single global counter for each packet. This is going to really suck on SMP. So what I'd like to see is a scheme that's similar to sk_forward_alloc. The idea is that each socket allocates memory using mem_schedule and then stores it in sk_forward_alloc. Each packet then only has to add to/subtract from sk_forward_alloc. There is one big problem with this though, UDP is not serialised like TCP. So you can't just use sk_forward_alloc since it's not an atomic_t. We'll need to think about this one a bit more.
I agree adding yet another atomics ops is a big problem. Another idea, coupled with recent work on percpu storage done by Christoph Lameter, would be to use kind of a percpu_counter : We dont really need strong and precise memory accounting (UDP , but TCP as well), just some kind of limit to avoid memory to be too much used. That is, updating a percpu variable, and doing some updates to a global counter only when this percpu variable escapes from a given range. Lot of contended cache lines could benefit from this relaxing (count of sockets...) I would wait first that Christoph work is done, so that we dont need atomic ops on local cpu storage (and no need to disable preemption too).