On Sun, Aug 2, 2026, at 17:51, Junrui Luo via B4 Relay wrote:
From: Junrui Luo <redacted>
spu_process_callback() masks the low bits of the NPC register and uses
the result as an offset into the SPU local store: `ls_pointer = in_be32(ls
+ npc)`. The following guard validates ls_pointer against LS_SIZE, but npc
itself is never bounds-checked.
Fix by rejecting npc greater than LS_SIZE - sizeof(ls_pointer) before the
read, mirroring the adjacent ls_pointer guard and returning the same
-EFAULT.
This one seems wrong: npc is a hardware register value that can't
go out of range, unlike the ls_pointer value. I don't think there
is any use for the check.
Arnd