Re: [PATCH v6 2/4] HID: playstation: add microphone mute support for DualSense.

From
Marek Behun <hidden>
Date
2021-02-16 17:41:15
Also in
linux-leds
Reply to
Marek Behun, 2021-02-16
On Tue, 16 Feb 2021 18:21:55 +0100
Marek Behun [off-list ref] wrote:
quoted
BTW, AFAICT, the only problem we have left (if we put that micmute
issue aside) is about the naming convention. If we fix the naming
shortly, would you have any concerns if we still push that code to
Linus in 5.12-rc0?  
So I had a call with Pavel Machek, who is maintainer of the LED
subsystem, and he thinks that you should wait with the LED patches
until they are acked/reviewed by others. So if you want to send a
pull-request to Linus, you probably should remove the LED patches for
now. They can be added later when they are reviewed.
Yes, if naming is corrected I have no issue with this. LED triggers can
be sent to 5.13.
By that I mean that in my opinion the best naming scheme here would be:
  hid%d:COLOR:micmute
for micmute LED (there is LED_FUNCTION_MICMUTE constant defined in
include/dt-bindings/leds/common.h)
and
  hid%d:COLOR:player-%d
for player LEDs.

This will need adding LED_FUNCTION_PLAYER constant, which will need
sending a patch that will need to be reviewed by LED people (and
applied by Pavel). I talked with Pavel and he thinks that if there are
other HID drivers (for joysticks) that also have this kind of LEDs
(identifiing players), than such a patch would be reasonable (and those
LEDs should use the constant). Otherwise LED_FUNCTION_INDICATOR should
be probably used.

Marek
Thread (31 messages) 31 messages, 3 authors, last reply 2021-02-16
Keyboard shortcuts
hback out one level
jnext message in thread / next series-diff position
kprevious message in thread / previous series-diff position
ldrill in
Escclose help / fold thread tree
?toggle this help