Thread (20 messages) flat view 20 messages, 3 authors, 2017-08-29

Re: [PATCH 1/4] Input: Add new property INPUT_PROP_JOYDEV_IGNORE

From: Roderick Colenbrander <hidden>
Date: 2017-08-28 21:08:55

On Fri, Aug 25, 2017 at 1:45 AM, Bastien Nocera [off-list ref] wrote:
On Thu, 2017-08-24 at 16:11 -0700, Roderick Colenbrander wrote:
quoted
From: Roderick Colenbrander <roderick.colenbrander@sony.com>

This new property can be set on input devices to blacklist them
from getting picked up by joydev. This is meant for devices, which
pass joydev its heuristics, but for which there is no good generic
way of updating the heuristics.
I can't make sense of that last sentence, and the possessive for
"heuristics" (here and below in the documentation) is, IMO,
unnecessary.
quoted
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
---
 Documentation/input/event-codes.rst    | 9 +++++++++
 include/uapi/linux/input-event-codes.h | 1 +
 2 files changed, 10 insertions(+)
diff --git a/Documentation/input/event-codes.rst
b/Documentation/input/event-codes.rst
index a8c0873..ae8c546 100644
--- a/Documentation/input/event-codes.rst
+++ b/Documentation/input/event-codes.rst
@@ -356,6 +356,15 @@ can report through the rotational axes (absolute
and/or relative rx, ry, rz).
 All other axes retain their meaning. A device must not mix
 regular directional axes and accelerometer axes on the same event
node.

+INPUT_PROP_JOYDEV_IGNORE
+------------------------
+
+The joydev interface uses heuristics to determine whether it should
expose an
+input device through joydev. Some devices pass its heuristics, but
don't
+make sense to expose. In some cases the generic heuristics can be
updated,
+but in other cases this is not easy. The INPUT_PROP_JOYDEV_IGNORE
flag can
+be set by drivers to explicit request blacklisting by joydev.
The "don't make sense to expose" is not what we're trying to do here
though. The problem is rather that "we used not to show this device
through joydev, but programs using joydev are limited and usually not
updated so we should only show what we used to".
Thanks, I will change the wording. Originally I wrote it like this,
because I thought joydev applications could not determine at all which
axes were being used except for 'an axis number' and for that reason
thought that the match function had some heuristics (e.g. filtering
out touchpad devices and others), making sure a joystick has buttons
etcetera. I wasn't aware of JSIOCGAXMAP, which does allow applications
to get more information about a device, but you can't easily determine
if something is e.g. a motion sensor device you would need to do a
string compare on known strings or make assumptions if you see a
device with axes, but no buttons.

Thanks,
Roderick
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help