[PATCH 4/4] Input: joydev - ignore devices which don't want joydev

From
Roderick Colenbrander <hidden>
Date
2017-08-24 23:12:06
Reply to
Roderick Colenbrander, 2017-08-24
From: Roderick Colenbrander <roderick.colenbrander@sony.com>

Gamepads like DualShock 3 / 4 as of 4.12 started reporting motion
sensors on a separate evdev node. Joydev is picking these devices
up as well, but they don't make sense for the joydev interface.
This patch leverages INPUT_PROP_JOYDEV_IGNORE to not create joydev
devices for devices, which don't want them.

Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
---
 drivers/input/joydev.c | 4 ++++
 1 file changed, 4 insertions(+)
diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
index 29d677c..a60cfb3 100644
--- a/drivers/input/joydev.c
+++ b/drivers/input/joydev.c
@@ -819,6 +819,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
 	if (joydev_dev_is_absolute_mouse(dev))
 		return false;
 
+	/* Avoid devices, which don't want to be reported by joydev. */
+	if (test_bit(INPUT_PROP_JOYDEV_IGNORE, dev->propbit))
+		return false;
+
 	return true;
 }
 
-- 
2.9.4
Thread (20 messages) 20 messages, 3 authors, last reply 2017-08-29
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