On Thu, Jul 8, 2021 at 1:43 PM Jan Kara [off-list ref] wrote:
On Tue 29-06-21 15:10:27, Gabriel Krisman Bertazi wrote:
quoted
From: Amir Goldstein <amir73il@gmail.com>
There are a lot of arguments to fsnotify() and the handle_event() method.
Pass them in a const struct instead of on the argument list.
Apart from being more tidy, this helps with passing error reports to the
backend. __fsnotify_parent() argument list was intentionally left
untouched, because its argument list is still short enough and because
most of the event info arguments are initialized inside
__fsnotify_parent().
Signed-off-by: Amir Goldstein <amir73il@gmail.com>
Signed-off-by: Gabriel Krisman Bertazi <redacted>
---
fs/notify/fanotify/fanotify.c | 59 +++++++++++------------
fs/notify/fsnotify.c | 83 +++++++++++++++++---------------
include/linux/fsnotify.h | 15 ++++--
include/linux/fsnotify_backend.h | 73 +++++++++++++++++++++-------
4 files changed, 140 insertions(+), 90 deletions(-)
Besides the noop function issue Amir has already pointed out I have just a
few nits:
quoted
@@ -229,7 +229,11 @@ int __fsnotify_parent(struct dentry *dentry, __u32 mask, const void *data,
}
notify:
- ret = fsnotify(mask, data, data_type, p_inode, file_name, inode, 0);
+ ret = __fsnotify(mask, &(struct fsnotify_event_info) {
+ .data = data, .data_type = data_type,
+ .dir = p_inode, .name = file_name,
+ .inode = inode,
+ });
What's the advantage of using __fsnotify() here instead of fsnotify()? In
terms of readability the fewer places with these initializers the better
I'd say...
quoted
static int fsnotify_handle_event(struct fsnotify_group *group, __u32 mask,
- const void *data, int data_type,
- struct inode *dir, const struct qstr *name,
- u32 cookie, struct fsnotify_iter_info *iter_info)
+ const struct fsnotify_event_info *event_info,
+ struct fsnotify_iter_info *iter_info)
{
struct fsnotify_mark *inode_mark = fsnotify_iter_inode_mark(iter_info);
struct fsnotify_mark *parent_mark = fsnotify_iter_parent_mark(iter_info);
+ struct fsnotify_event_info child_event_info = { };
int ret;
No need to init child_event_info. It is fully rewritten if it gets used...
quoted
diff --git a/include/linux/fsnotify.h b/include/linux/fsnotify.h
index f8acddcf54fb..8c2c681b4495 100644
--- a/include/linux/fsnotify.h
+++ b/include/linux/fsnotify.h
@@ -30,7 +30,10 @@ static inline void fsnotify_name(struct inode *dir, __u32 mask,
struct inode *child,
const struct qstr *name, u32 cookie)
{
- fsnotify(mask, child, FSNOTIFY_EVENT_INODE, dir, name, NULL, cookie);
+ __fsnotify(mask, &(struct fsnotify_event_info) {
+ .data = child, .data_type = FSNOTIFY_EVENT_INODE,
+ .dir = dir, .name = name, .cookie = cookie,
+ });
}
Hmm, maybe we could have a macro initializer like:
#define FSNOTIFY_EVENT_INFO(data, data_type, dir, name, inode, cookie) \
(struct fsnotify_event_info) { \
.data = (data), .data_type = (data_type), .dir = (dir), \
.name = (name), .inode = (inode), .cookie = (cookie)}
Then we'd have:
__fsnotify(mask, &FSNOTIFY_EVENT_INFO(child, FSNOTIFY_EVENT_INODE,
dir, name, NULL, cookie));
Which looks a bit nicer to me. What do you think guys?
Sure, looks good.
But I think it would be even better to have different "wrapper defines" like
FSNOTIFY_NAME_EVENT_INFO() will less irrelevant arguments.
Thanks,
Amir.