Thread (74 messages) 74 messages, 13 authors, 2014-03-21

Re: [RFC PATCH] [media]: of: move graph helpers from drivers/media/v4l2-core to drivers/of

From: Grant Likely <hidden>
Date: 2014-02-26 11:01:24
Also in: linux-media, lkml

On Mon, 24 Feb 2014 18:36:29 +0100, Philipp Zabel [off-list ref] wrote:
Am Dienstag, den 18.02.2014, 16:26 +0000 schrieb Grant Likely:
quoted
quoted
You can find it under Documentation/devicetree/bindings/media/video-interfaces.txt
Okay, I think I'm okay with moving the helpers, but I will make one
requirement. I would like to have a short binding document describing
the pattern being used. The document above talks a lot about video
specific issues, but the helpers appear to be specifically about the
tree walking properties of the API.
Reusing the non-video-secific parts of video-interfaces.txt, how about
the following:
This is good, but I have some comments. This document describes itself
as the common way for doing a device graph within the device tree, but
there is already a well established pattern for device graphs that is
used by the interrupts-extended, clocks and other bindings. Those are
all domain-specific bindings, but the core concept is one device uses
a resource provided by another device. The resource references construct
a graph independent from the natural FDT node graph. (ie. the interrupts
binding forms the interrupt graph. Same for the clock binding).

So, while this binding does describe a pattern for separate device
graphs, it is by no means the only common way of doing so.

I would like the document to acknowledge the difference from the
phandle+args pattern used elsewhere and a description of when it would
be appropriate to use this instead of a simpler binding.
"Common bindings for device graphs"

General concept
---------------

The hierarchical organisation of the device tree is well suited to describe
control flow to devices, but data flow between devices that work together to
form a logical compound device can follow arbitrarily complex graphs.
I would argue that this pattern isn't necessarily restricted to data
flow descriptions. It wants to describe linkage between devices that are
sufficiently complex that the simple binding doesn't do the job.
The device tree graph bindings allow to describe data bus connections between
individual devices, that can't be inferred from device tree parent-child
relationships. The common bindings do not contain any information about the
direction or type of data flow, they just map connections. Specific properties
of the connections can be set depending on the type of connection. To see
how this binding applies to video pipelines, see for example
Documentation/device-tree/bindings/media/video-interfaces.txt.
Even if you don't want to declare the direction of data flow, there does
need to be some guidance as to how the binding is constructed. Does
device A point to device B? Or the other way around? Why would someone
choose one over the other? I don't want to see a situation where A & B
point to each other. Things get complex if the graph is allowed to be
cyclical.
Data interfaces on devices are described by their child 'port' nodes. The port
node contains an 'endpoint' subnode for each remote device connected to this
port via a bus. If a port is connected to more than one remote device on the
same bus, an 'endpoint' child node must be provided for each of them. If more
than one port is present in a device node or there is more than one endpoint at
a port, or port node needs to be associated with a selected hardware interface,
a common scheme using '#address-cells', '#size-cells' and 'reg' properties is
used.

device {
	...
	#address-cells = <1>;
	#size-cells = <0>;

	port@0 {
		...
		endpoint@0 { ... };
		endpoint@1 { ... };
	};

	port@1 { ... };
};

All 'port' nodes can be grouped under optional 'ports' node, which allows to
specify #address-cells, #size-cells properties independently for the 'port'
and 'endpoint' nodes and any child device nodes a device might have.

device {
	...
	ports {
		#address-cells = <1>;
		#size-cells = <0>;

		port@0 {
			...
			endpoint@0 { ... };
			endpoint@1 { ... };
		};

		port@1 { ... };
	};
};

Each endpoint can contain a 'remote-endpoint' phandle property that points to
the corresponding endpoint in the port of the remote device. Two 'endpoint'
nodes are linked with each other through their 'remote-endpoint' phandles.
I really don't like this aspect. It is far too easy to get wrong. Graphs
should be one direction only.
device_1 {
	port {
		device_1_output: endpoint {
			remote-endpoint = <&device_2_input>;
		};
	};
};

device_1 {
	port {
		device_2_input: endpoint {
			remote-endpoint = <&device_1_output>;
		};
	};
};


Required properties
-------------------

If there is more than one 'port' or more than one 'endpoint' node or 'reg'
property is present in port and/or endpoint nodes the following properties
are required in a relevant parent node:

 - #address-cells : number of cells required to define port/endpoint
		    identifier, should be 1.
 - #size-cells    : should be zero.

Optional endpoint properties
----------------------------

- remote-endpoint: phandle to an 'endpoint' subnode of a remote device node.
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