Thread (12 messages) 12 messages, 4 authors, 2021-09-25

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

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From: Christoph Hellwig <hch@infradead.org>
Date: 2021-08-16 09:38:47
Also in: linux-raid

On Sat, Aug 14, 2021 at 04:57:06PM +0800, Ming Lei wrote:
quoted
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
Yeah, max_sectors is in size units, I messed that up.
quoted
+
 	if (max_sectors < bio_sectors(bio)) {
 		struct bio *split = bio_split(bio, max_sectors,
 					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Yes, we still need the rounding magic that alloc_behind_master_bio uses
here.
One solution is to add queue limit of max_single_page_bvec, and let
blk_queue_split() handle it.
I'd rather not bloat the core with this.
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