On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote:
Ok, thanks.
quoted
In general the size of a bio only depends on the number of vectors, not
the total I/O size. But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.
While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? ????
Well, you'd need a mempool which can fit the max payload of a bio,
that is BIO_MAX_VECS pages.
FYI, this is what I'd do instead of this patch for now. We don't really
need a vetor per sector, just per page. So this limits the I/O
size a little less.
diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c
index 3c44c4bb40fc..5b27d995302e 100644
--- a/drivers/md/raid1.c
+++ b/drivers/md/raid1.c
@@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
goto retry_write;
}
+ /*
+ * When using a bitmap, we may call alloc_behind_master_bio below.
+ * alloc_behind_master_bio allocates a copy of the data payload a page
+ * at a time and thus needs a new bio that can fit the whole payload
+ * this bio in page sized chunks.
+ */
+ if (bitmap)
+ max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
+
if (max_sectors < bio_sectors(bio)) {
struct bio *split = bio_split(bio, max_sectors,
GFP_NOIO, &conf->bio_split);