Thread (12 messages) flat view 12 messages, 4 authors, 2021-09-25

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Ming Lei <hidden>
Date: 2021-08-16 07:13:23
Also in: linux-raid

On Mon, Aug 16, 2021 at 02:27:48PM +0800, Guoqing Jiang wrote:
Hi Ming and Christoph,

On 8/14/21 4:57 PM, Ming Lei wrote:
quoted
On Sat, Aug 14, 2021 at 08:55:21AM +0100, Christoph Hellwig wrote:
quoted
On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote:
quoted
Ok, thanks.
quoted
In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? ????
Well, you'd need a mempool which can fit the max payload of a bio,
that is BIO_MAX_VECS pages.
IIUC, the behind bio is allocated from bio_set (mddev->bio_set) which is
allocated in md_run by
call bioset_init, so the mempool (bvec_pool) of  this bio_set is created by
biovec_init_pool which
uses global biovec slabs. Do we really need another mempool? Or, there is no
potential deadlock
 for this case.
quoted
quoted
FYI, this is what I'd do instead of this patch for now.  We don't really
need a vetor per sector, just per page.  So this limits the I/O
size a little less.
diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c
index 3c44c4bb40fc..5b27d995302e 100644
--- a/drivers/md/raid1.c
+++ b/drivers/md/raid1.c
@@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
  		goto retry_write;
  	}
+	/*
+	 * When using a bitmap, we may call alloc_behind_master_bio below.
+	 * alloc_behind_master_bio allocates a copy of the data payload a page
+	 * at a time and thus needs a new bio that can fit the whole payload
+	 * this bio in page sized chunks.
+	 */
Thanks for the above, will copy it accordingly. I will check if WriteMostly
is set before, then check both
the flag and bitmap.
quoted
quoted
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
Agree.
quoted
quoted
+
  	if (max_sectors < bio_sectors(bio)) {
  		struct bio *split = bio_split(bio, max_sectors,
  					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:ust splitted and not

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Thanks for deeper looking! I guess it is because how vcnt is calculated.
quoted
One solution is to add queue limit of max_single_page_bvec, and let
blk_queue_split() handle it.
The path (blk_queue_split -> blk_bio_segment_split -> bvec_split_segs) which
respects max_segments
of limit. Do you mean introduce max_single_page_bvec to limit? Then perform
similar checking as for
 max_segment.
Yes, then the bio is guaranteed to not reach max single-page bvec limit,
just like what __blk_queue_bounce() does.


thanks,
Ming
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