Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

12 messages, 4 authors, 2021-09-25 · open the first message on its own page

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Christoph Hellwig <hch@infradead.org>
Date: 2021-08-13 07:50:12

On Fri, Aug 13, 2021 at 02:05:10PM +0800, Guoqing Jiang wrote:
From: Guoqing Jiang <redacted>

We can't split bio with more than BIO_MAX_VECS sectors, otherwise the
below call trace was triggered because we could allocate oversized
write behind bio later.

[ 8.097936] bvec_alloc+0x90/0xc0
[ 8.098934] bio_alloc_bioset+0x1b3/0x260
[ 8.099959] raid1_make_request+0x9ce/0xc50 [raid1]
Which bio_alloc_bioset is this?  The one in alloc_behind_master_bio?

In which case I think you want to limit the reduction of max_sectors
to just the write behind case, and clearly document what is going on.

In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Guoqing Jiang <hidden>
Date: 2021-08-13 08:39:13


On 8/13/21 3:49 PM, Christoph Hellwig wrote:
On Fri, Aug 13, 2021 at 02:05:10PM +0800, Guoqing Jiang wrote:
quoted
From: Guoqing Jiang <redacted>

We can't split bio with more than BIO_MAX_VECS sectors, otherwise the
below call trace was triggered because we could allocate oversized
write behind bio later.

[ 8.097936] bvec_alloc+0x90/0xc0
[ 8.098934] bio_alloc_bioset+0x1b3/0x260
[ 8.099959] raid1_make_request+0x9ce/0xc50 [raid1]
Which bio_alloc_bioset is this?  The one in alloc_behind_master_bio?
Yes, it should be the one since bio_clone_fast calls bio_alloc_bioset 
with 0 iovecs.
In which case I think you want to limit the reduction of max_sectors
to just the write behind case, and clearly document what is going on.
Ok, thanks.
In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? 😉

Thanks,
Guoqing

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Christoph Hellwig <hch@infradead.org>
Date: 2021-08-14 07:56:21

On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote:
Ok, thanks.
quoted
In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? ????
Well, you'd need a mempool which can fit the max payload of a bio,
that is BIO_MAX_VECS pages.

FYI, this is what I'd do instead of this patch for now.  We don't really
need a vetor per sector, just per page.  So this limits the I/O
size a little less.
diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c
index 3c44c4bb40fc..5b27d995302e 100644
--- a/drivers/md/raid1.c
+++ b/drivers/md/raid1.c
@@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
 		goto retry_write;
 	}
 
+	/*
+	 * When using a bitmap, we may call alloc_behind_master_bio below.
+	 * alloc_behind_master_bio allocates a copy of the data payload a page
+	 * at a time and thus needs a new bio that can fit the whole payload
+	 * this bio in page sized chunks.
+	 */
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
+
 	if (max_sectors < bio_sectors(bio)) {
 		struct bio *split = bio_split(bio, max_sectors,
 					      GFP_NOIO, &conf->bio_split);

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Ming Lei <hidden>
Date: 2021-08-14 08:57:25

On Sat, Aug 14, 2021 at 08:55:21AM +0100, Christoph Hellwig wrote:
quoted hunk
On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote:
quoted
Ok, thanks.
quoted
In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? ????
Well, you'd need a mempool which can fit the max payload of a bio,
that is BIO_MAX_VECS pages.

FYI, this is what I'd do instead of this patch for now.  We don't really
need a vetor per sector, just per page.  So this limits the I/O
size a little less.
diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c
index 3c44c4bb40fc..5b27d995302e 100644
--- a/drivers/md/raid1.c
+++ b/drivers/md/raid1.c
@@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
 		goto retry_write;
 	}
 
+	/*
+	 * When using a bitmap, we may call alloc_behind_master_bio below.
+	 * alloc_behind_master_bio allocates a copy of the data payload a page
+	 * at a time and thus needs a new bio that can fit the whole payload
+	 * this bio in page sized chunks.
+	 */
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
+
 	if (max_sectors < bio_sectors(bio)) {
 		struct bio *split = bio_split(bio, max_sectors,
 					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().

One solution is to add queue limit of max_single_page_bvec, and let
blk_queue_split() handle it.



Thanks,
Ming

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Guoqing Jiang <hidden>
Date: 2021-08-16 06:28:01

Hi Ming and Christoph,

On 8/14/21 4:57 PM, Ming Lei wrote:
On Sat, Aug 14, 2021 at 08:55:21AM +0100, Christoph Hellwig wrote:
quoted
On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote:
quoted
Ok, thanks.
quoted
In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? ????
Well, you'd need a mempool which can fit the max payload of a bio,
that is BIO_MAX_VECS pages.
IIUC, the behind bio is allocated from bio_set (mddev->bio_set) which is 
allocated in md_run by
call bioset_init, so the mempool (bvec_pool) of  this bio_set is created 
by biovec_init_pool which
uses global biovec slabs. Do we really need another mempool? Or, there 
is no potential deadlock
  for this case.
quoted
FYI, this is what I'd do instead of this patch for now.  We don't really
need a vetor per sector, just per page.  So this limits the I/O
size a little less.
diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c
index 3c44c4bb40fc..5b27d995302e 100644
--- a/drivers/md/raid1.c
+++ b/drivers/md/raid1.c
@@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
  		goto retry_write;
  	}
  
+	/*
+	 * When using a bitmap, we may call alloc_behind_master_bio below.
+	 * alloc_behind_master_bio allocates a copy of the data payload a page
+	 * at a time and thus needs a new bio that can fit the whole payload
+	 * this bio in page sized chunks.
+	 */
Thanks for the above, will copy it accordingly. I will check if 
WriteMostly is set before, then check both
the flag and bitmap.
quoted
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
Agree.
quoted
+
  	if (max_sectors < bio_sectors(bio)) {
  		struct bio *split = bio_split(bio, max_sectors,
  					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:ust splitted and not

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Thanks for deeper looking! I guess it is because how vcnt is calculated.
One solution is to add queue limit of max_single_page_bvec, and let
blk_queue_split() handle it.
The path (blk_queue_split -> blk_bio_segment_split -> bvec_split_segs) 
which respects max_segments
of limit. Do you mean introduce max_single_page_bvec to limit? Then 
perform similar checking as for
  max_segment.

Thanks,
Guoqing

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Ming Lei <hidden>
Date: 2021-08-16 07:13:23

On Mon, Aug 16, 2021 at 02:27:48PM +0800, Guoqing Jiang wrote:
Hi Ming and Christoph,

On 8/14/21 4:57 PM, Ming Lei wrote:
quoted
On Sat, Aug 14, 2021 at 08:55:21AM +0100, Christoph Hellwig wrote:
quoted
On Fri, Aug 13, 2021 at 04:38:59PM +0800, Guoqing Jiang wrote:
quoted
Ok, thanks.
quoted
In general the size of a bio only depends on the number of vectors, not
the total I/O size.  But alloc_behind_master_bio allocates new backing
pages using order 0 allocations, so in this exceptional case the total
size oes actually matter.

While we're at it: this huge memory allocation looks really deadlock
prone.
Hmm, let me think more about it, or could you share your thought? ????
Well, you'd need a mempool which can fit the max payload of a bio,
that is BIO_MAX_VECS pages.
IIUC, the behind bio is allocated from bio_set (mddev->bio_set) which is
allocated in md_run by
call bioset_init, so the mempool (bvec_pool) of  this bio_set is created by
biovec_init_pool which
uses global biovec slabs. Do we really need another mempool? Or, there is no
potential deadlock
 for this case.
quoted
quoted
FYI, this is what I'd do instead of this patch for now.  We don't really
need a vetor per sector, just per page.  So this limits the I/O
size a little less.
diff --git a/drivers/md/raid1.c b/drivers/md/raid1.c
index 3c44c4bb40fc..5b27d995302e 100644
--- a/drivers/md/raid1.c
+++ b/drivers/md/raid1.c
@@ -1454,6 +1454,15 @@ static void raid1_write_request(struct mddev *mddev, struct bio *bio,
  		goto retry_write;
  	}
+	/*
+	 * When using a bitmap, we may call alloc_behind_master_bio below.
+	 * alloc_behind_master_bio allocates a copy of the data payload a page
+	 * at a time and thus needs a new bio that can fit the whole payload
+	 * this bio in page sized chunks.
+	 */
Thanks for the above, will copy it accordingly. I will check if WriteMostly
is set before, then check both
the flag and bitmap.
quoted
quoted
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
Agree.
quoted
quoted
+
  	if (max_sectors < bio_sectors(bio)) {
  		struct bio *split = bio_split(bio, max_sectors,
  					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:ust splitted and not

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Thanks for deeper looking! I guess it is because how vcnt is calculated.
quoted
One solution is to add queue limit of max_single_page_bvec, and let
blk_queue_split() handle it.
The path (blk_queue_split -> blk_bio_segment_split -> bvec_split_segs) which
respects max_segments
of limit. Do you mean introduce max_single_page_bvec to limit? Then perform
similar checking as for
 max_segment.
Yes, then the bio is guaranteed to not reach max single-page bvec limit,
just like what __blk_queue_bounce() does.


thanks,
Ming

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Christoph Hellwig <hch@infradead.org>
Date: 2021-08-16 09:38:47

On Sat, Aug 14, 2021 at 04:57:06PM +0800, Ming Lei wrote:
quoted
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
Yeah, max_sectors is in size units, I messed that up.
quoted
+
 	if (max_sectors < bio_sectors(bio)) {
 		struct bio *split = bio_split(bio, max_sectors,
 					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Yes, we still need the rounding magic that alloc_behind_master_bio uses
here.
One solution is to add queue limit of max_single_page_bvec, and let
blk_queue_split() handle it.
I'd rather not bloat the core with this.

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Ming Lei <hidden>
Date: 2021-08-16 11:41:08

On Mon, Aug 16, 2021 at 10:37:54AM +0100, Christoph Hellwig wrote:
On Sat, Aug 14, 2021 at 04:57:06PM +0800, Ming Lei wrote:
quoted
quoted
+	if (bitmap)
+		max_sectors = min_t(int, max_sectors, BIO_MAX_VECS * PAGE_SIZE);
s/PAGE_SIZE/PAGE_SECTORS
Yeah, max_sectors is in size units, I messed that up.
quoted
quoted
+
 	if (max_sectors < bio_sectors(bio)) {
 		struct bio *split = bio_split(bio, max_sectors,
 					      GFP_NOIO, &conf->bio_split);
Here the limit is max single-page vectors, and the above way may not work,
such as:

0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Yes, we still need the rounding magic that alloc_behind_master_bio uses
here.
But it is wrong to use max sectors to limit number of bvecs(segments), isn't it?


Thanks,
Ming

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Christoph Hellwig <hch@infradead.org>
Date: 2021-08-17 05:07:26

On Mon, Aug 16, 2021 at 07:40:48PM +0800, Ming Lei wrote:
quoted
quoted
0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Yes, we still need the rounding magic that alloc_behind_master_bio uses
here.
But it is wrong to use max sectors to limit number of bvecs(segments), isn't it?
The raid1 write behind code cares about the size ofa bio it can reach by
adding order 0 pages to it.  The bvecs are part of that and I think the
calculation in the patch documents that a well.

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Ming Lei <hidden>
Date: 2021-08-17 12:33:08

On Tue, Aug 17, 2021 at 06:06:12AM +0100, Christoph Hellwig wrote:
On Mon, Aug 16, 2021 at 07:40:48PM +0800, Ming Lei wrote:
quoted
quoted
quoted
0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Yes, we still need the rounding magic that alloc_behind_master_bio uses
here.
But it is wrong to use max sectors to limit number of bvecs(segments), isn't it?
The raid1 write behind code cares about the size ofa bio it can reach by
adding order 0 pages to it.  The bvecs are part of that and I think the
calculation in the patch documents that a well.
Thinking of further, your and Guoqing's patch are correct & enough since
bio_copy_data() just copies bytes(sectors) stream from fs bio to the
write behind bio.


Thanks,
Ming

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Jens Stutte (Archiv) <hidden>
Date: 2021-09-24 15:34:25

Hi all,

I just had the occasion to test the new patch as landed in arch linux 
5.14.7. Unfortunately it does not work for me. Attached you can find a 
modification that works for me, though I am not really sure why 
write_behind seems not to be set to true on my configuration. If there 
is any more data I can provide to help you to investigate, please let me 
know.

Thanks for any clues,

Jens

My configuration:

[root@vdr jens]# mdadm --detail -v /dev/md0
/dev/md0:
            Version : 1.2
      Creation Time : Fri Dec 26 09:50:53 2014
         Raid Level : raid1
         Array Size : 1953381440 (1862.89 GiB 2000.26 GB)
      Used Dev Size : 1953381440 (1862.89 GiB 2000.26 GB)
       Raid Devices : 2
      Total Devices : 2
        Persistence : Superblock is persistent

      Intent Bitmap : Internal

        Update Time : Fri Sep 24 17:30:51 2021
              State : active
     Active Devices : 2
    Working Devices : 2
     Failed Devices : 0
      Spare Devices : 0

Consistency Policy : bitmap

               Name : vdr:0  (local to host vdr)
               UUID : 5532ffda:ccbc790f:b50c4959:8f0fd43f
             Events : 32805

     Number   Major   Minor   RaidDevice State
        2       8       33        0      active sync   /dev/sdc1
        3       8       17        1      active sync   /dev/sdb1

[root@vdr jens]# mdadm -X /dev/sdb1
         Filename : /dev/sdb1
            Magic : 6d746962
          Version : 4
             UUID : 5532ffda:ccbc790f:b50c4959:8f0fd43f
           Events : 32804
   Events Cleared : 32804
            State : OK
        Chunksize : 64 MB
           Daemon : 5s flush period
       Write Mode : Allow write behind, max 4096
        Sync Size : 1953381440 (1862.89 GiB 2000.26 GB)
           Bitmap : 29807 bits (chunks), 3 dirty (0.0%)

[root@vdr jens]# mdadm -X /dev/sdc1
         Filename : /dev/sdc1
            Magic : 6d746962
          Version : 4
             UUID : 5532ffda:ccbc790f:b50c4959:8f0fd43f
           Events : 32804
   Events Cleared : 32804
            State : OK
        Chunksize : 64 MB
           Daemon : 5s flush period
       Write Mode : Allow write behind, max 4096
        Sync Size : 1953381440 (1862.89 GiB 2000.26 GB)
           Bitmap : 29807 bits (chunks), 3 dirty (0.0%)

Am 17.08.21 um 14:32 schrieb Ming Lei:
On Tue, Aug 17, 2021 at 06:06:12AM +0100, Christoph Hellwig wrote:
quoted
On Mon, Aug 16, 2021 at 07:40:48PM +0800, Ming Lei wrote:
quoted
quoted
quoted
0 ~ 254: each bvec's length is 512
255: bvec's length is 8192

the total length is just 512*255 + 8192 = 138752 bytes = 271 sectors, but it
still may need 257 bvecs, which can't be allocated via bio_alloc_bioset().
Yes, we still need the rounding magic that alloc_behind_master_bio uses
here.
But it is wrong to use max sectors to limit number of bvecs(segments), isn't it?
The raid1 write behind code cares about the size ofa bio it can reach by
adding order 0 pages to it.  The bvecs are part of that and I think the
calculation in the patch documents that a well.
Thinking of further, your and Guoqing's patch are correct & enough since
bio_copy_data() just copies bytes(sectors) stream from fs bio to the
write behind bio.


Thanks,
Ming

Re: [PATCH] raid1: ensure bio doesn't have more than BIO_MAX_VECS sectors

From: Guoqing Jiang <hidden>
Date: 2021-09-25 23:02:57


On 9/24/21 11:34 PM, Jens Stutte (Archiv) wrote:
Hi all,

I just had the occasion to test the new patch as landed in arch linux 
5.14.7. Unfortunately it does not work for me. Attached you can find a 
modification that works for me, though I am not really sure why 
write_behind seems not to be set to true on my configuration. If there 
is any more data I can provide to help you to investigate, please let 
me know.
Thanks for the report!  As commented in bugzilla, this is because 
write-behind
IO still happens even without write-mostly device. I will send new patch 
after
you confirm it works.


1. https://bugzilla.kernel.org/show_bug.cgi?id=213181

Thanks,
Guoqing
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