Re: [RFC PATCH v1 4/6] arm64: dts: rockchip: add rk3328 usb3 phy node
From: Krzysztof Kozlowski <krzk@kernel.org>
Date: 2025-01-18 09:32:06
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linux-devicetree, linux-rockchip, lkml
On 18/01/2025 10:25, Dragan Simic wrote:
Hello Krzysztof, On 2025-01-18 09:46, Krzysztof Kozlowski wrote:quoted
On 17/01/2025 05:10, Dragan Simic wrote:quoted
On 2025-01-16 17:53, Diederik de Haas wrote:quoted
On Thu Jan 16, 2025 at 2:01 PM CET, Krzysztof Kozlowski wrote:quoted
On 15/01/2025 02:26, Peter Geis wrote:quoted
Add the node for the rk3328 usb3 phy. This node provides a combined usb2 and usb3 phy which are permenantly tied to the dwc3 usb3 controller. Signed-off-by: Peter Geis <redacted> --- arch/arm64/boot/dts/rockchip/rk3328.dtsi | 39 ++++++++++++++++++++++++ 1 file changed, 39 insertions(+)diff --git a/arch/arm64/boot/dts/rockchip/rk3328.dtsib/arch/arm64/boot/dts/rockchip/rk3328.dtsi index 7d992c3c01ce..181a900d41f9 100644--- a/arch/arm64/boot/dts/rockchip/rk3328.dtsi +++ b/arch/arm64/boot/dts/rockchip/rk3328.dtsi@@ -903,6 +903,43 @@ u2phy_host: host-port { }; }; + usb3phy: usb3-phy@ff460000 { + compatible = "rockchip,rk3328-usb3phy"; + reg = <0x0 0xff460000 0x0 0x10000>; + clocks = <&cru SCLK_REF_USB3OTG>, <&cru PCLK_USB3PHY_OTG>, <&cruPCLK_USB3PHY_PIPE>;Please wrap code according to coding style (checkpatch is not a coding style description, but only a tool), so at 80.I'm confused: is it 80 or 100? I always thought it was 80, but then I saw several patches/commits by Dragan Simic which deliberately changed code to make use of 100. Being fed up with my own confusion, I submitted a PR to https://github.com/gregkh/kernel-coding-style/ which got accepted: https://github.com/gregkh/kernel-coding-style/commit/5c21f99dc79883bd0efeba368193180275c9c77a So now both the vim plugins code and README say 100. But as noted in my commit message: Note that the current upstream 'Linux kernel coding style' does NOT mention the 100 char limit, but only mentions the preferred max length of 80. Or is it 100 for code, but 80 for DeviceTree files and bindings?I don't know about the DT files and bindings, but the 100-column limit for the kernel code has been in effect for years. In this day and age,That's just false. It was never in effect for years. Read kernel coding style document.Perhaps it's about the semantics. Please see the commit bdc48fa11e46 (checkpatch/coding-style: deprecate 80-column warning, 2020-05-29), which clearly shows that the 80-column rule is still _preferred_, but no longer _mandatory_.
I brought that commit, but nice that you also found it. Still: read the coding style, not checkpatch tool.
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80 columns is really not much (for the record, I've been around when using 80x25 _physical_ CRT screens was the norm).You mistake agreement on dropping strong restriction in 2020 in checkpatch, which is "not for years" and even read that commit: "Yes, staying withing 80 columns is certainly still _preferred_." Checkpatch is not coding style. Since when it would be? It's just a tool. And there were more talks and the 80-preference got relaxed yet still "not for years" (last talk was 2022?) and sill kernel coding style is here specific.It's perhaps again about the semantics, this time about the meaning of "for years". I don't think there's some strict definition of that term, so perhaps different people see it differently. To get back to the above-mentioned commit bdc48fa11e46, the 80-column limit has obviously been lifted, putting the new 100-column limit as
"Lifted" on *CHECKPATCH*, not on coding style. Do you see the difference? One is a helper tool which people were using blindly and wrapping lines without thinking, claiming that checkpatch told them to do so. Other is the actual coding style. You claim that coding style was changed. This never happened. And my first - really the first - comment here was also precise mentioning that difference: "Please wrap code according to coding style (*checkpatch is not* a coding style description, but only a tool), so at 80." Best regards, Krzysztof