[PATCH v7 10/14] arm64/numa: define numa_distance as array to simplify code
From: Leizhen ThunderTown <hidden>
Date: 2016-08-27 10:31:29
Also in:
linux-devicetree, lkml
From: Leizhen ThunderTown <hidden>
Date: 2016-08-27 10:31:29
Also in:
linux-devicetree, lkml
On 2016/8/26 23:29, Will Deacon wrote:
On Wed, Aug 24, 2016 at 03:44:49PM +0800, Zhen Lei wrote:quoted
1. MAX_NUMNODES is base on CONFIG_NODES_SHIFT, the default value of the latter is very small now. 2. Suppose the default value of MAX_NUMNODES is enlarged to 64, so the size of numa_distance is 4K, it's still acceptable if run the Image on other processors. 3. It will make function __node_distance quicker than before. Signed-off-by: Zhen Lei <redacted> --- arch/arm64/include/asm/numa.h | 1 - arch/arm64/mm/numa.c | 74 +++---------------------------------------- 2 files changed, 5 insertions(+), 70 deletions(-)I fail to see the advantages of this patch. Do you have some compelling performance figures or something?
We can only put numa_distance_cnt on one node, so for the cpus of other nodes to access it should spend more time. I have not tested how many can be improved yet. I will try to get some data next week.
Will .