[PATCH v3 02/17] ARM64 / ACPI: Get RSDP and ACPI boot-time tables
From: Grant Likely <hidden>
Date: 2014-09-11 08:58:59
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On Wed, 10 Sep 2014 13:33:52 +0100, Catalin Marinas [off-list ref] wrote:
On Wed, Sep 10, 2014 at 12:13:51PM +0100, Hanjun Guo wrote:quoted
On 2014/9/10 3:06, Jon Masters wrote:quoted
On 09/09/2014 02:05 PM, Sudeep Holla wrote:quoted
On 09/09/14 18:50, Lorenzo Pieralisi wrote:quoted
On Tue, Sep 09, 2014 at 06:15:41PM +0100, Mark Rutland wrote:quoted
On Tue, Sep 09, 2014 at 05:41:51PM +0100, Jon Masters wrote:quoted
On 09/09/2014 12:26 PM, Catalin Marinas wrote:quoted
On Mon, Sep 01, 2014 at 03:57:40PM +0100, Hanjun Guo wrote:quoted
diff --git a/arch/arm64/include/asm/acenv.h b/arch/arm64/include/asm/acenv.h new file mode 100644 index 0000000..3899ee6 --- /dev/null +++ b/arch/arm64/include/asm/acenv.h@@ -0,0 +1,18 @@ +/* + * ARM64 specific ACPICA environments and implementation + * + * Copyright (C) 2014, Linaro Ltd. + * Author: Hanjun Guo <hanjun.guo@linaro.org> + * Author: Graeme Gregory <graeme.gregory@linaro.org> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software Foundation. + */ + +#ifndef _ASM_ACENV_H +#define _ASM_ACENV_H + +#define ACPI_FLUSH_CPU_CACHE() WARN_ONCE(1, "Not currently supported on ARM64")Does this mean that it will be supported at some point? Looking at the places where this function is called, I don't really see how this would ever work on ARM. Which means that we add such macro just to be able to compile code that would never be used on arm64. I would rather see the relevant ACPI files only compiled on x86/IA-64 rather than arm64.That specific cache behavior is a part of e.g. ACPI C3 state support (e.g. ACPI5.1 8.1.4 Processor Power State C3).Per table 5-35, if neither WBINVD or WBINVD_FLUSH are set in the FADT, we don't get S1, S2, or S3 states either.quoted
As you note, it's not going to work on 64-bit ARM as it does on x86, but it's optional to implement C3 and early 64-bit ARM systems should not report Wbindv flags in the FADT anyway.Unless the arm cache architecture changes, I wouldn't expect any 64-bit ARM system to set either of the WBINVD flags.quoted
They can also set FADT.P_LVL3_LAT > 1000, which has the effect of disabling C3 support, while also allowing for use of _CST objects to define more flexible C-States later on.It sounds like we should be sanity checking these in the arm64 ACPI code for the moment. I don't want us to discover that current platforms report the wrong thing only when new platforms come out that might actually report things correctly.I think that the kernel must ignore most of the stuff mentioned above in HW_REDUCED_ACPI mode. And to be frank I still think that the problem is not even there. The problem is trying to compile code that basically has no defined behaviour - ie it is unspecified - on ARM64, that's what Catalin pointed out. I understand it is compiled in by default on x86, but that's not a reason why we should add empty hooks all over the place to compile code that does not stand a chance to be doing anything sensible apart from returning an error code, in the best case scenario.I had pointed out this earlier, even if we make it compile there's every possibility that it can blow up if some vendor adds S- states to their ACPI tables. One clear reason why it could blow up is: " /* This violates the spec but is required for bug compatibility. */ acpi_write_bit_register(ACPI_BITREG_SCI_ENABLE, 1); " I don't think this can ever work on ARM platforms. So better to fix it properly.Agree.quoted
quoted
How do you want to proceed? I'm not sure it should be !HW_REDUCED_MODE for the cache behavior, because an embedded x86 box would still probably define those, but removing the hooks on ARM may make sense.As Graeme said in the reply, for sleep we are doing the same thing as ia64 in stubbing out the functions,Sorry, that's not really an argument.quoted
and before that we are trying to remove the hooks on ARM by introducing more stubs and making things more complicated.I still think you can make things simpler by not compiling the code in question because we'll never implement such hooks on arm64, they don't make sense from an architecture perspective (whole cache flushing with MMU enabled cannot be done).quoted
I agree that we should rework the ACPI core to make sleep/cache related stuff compatible with ARM, but I think we may not do this in one go, it will need incremental changes over the next couple of years as real hardware starts to appear and we finalise the standards to support this. Now, as we list in the arm-acpi.txt doc, power management of sleep states and CPU power/frequency control are not well defined in ACPI spec for ARM, we need some time to finalize the standard and then we know how to implement that in a good shape. ACPI 5.1 already fixed lots missing features for ARM64 and provide the fundamental needs to bring up the basic system for ARM server, power management is not critical at now, so why not fix/implement it later?I don't have a problem with implementing (rather than fixing) power management later, once the ACPI spec covers it. But the point a few of us were trying to make is that even when ACPI spec is updated, the current power management code and hooks still won't make sense on ARM. The best is to avoid compiling it for ARM now and look at refactoring it later to accommodate ARM ACPI.
I disagree strongly here. We're talking about a library of code that is working on x86 and ia64, but hasn't been tuned for ARM. Trying to refactor it first, and then get it compiling for ARM is entirely the wrong way around. The best way to get that code refactored for ARM is to get it compiling first, and then refactor it to remove the unnecessary stubs. That makes it a whole lot easier to make the arguements about why the changes are needed. Otherwise it just shows churn on the ACPICA side without any evidence of why the change is good. Trying to refactor first also has the risk of breaking things that work now in the name of "refactoring" and not being able to easily bisect it for ARM. That's just madness. Aside from a slightly larger kernel, there is no downside to using stubs for now. Getting things working is the first step. Then we've got a good base to launch the refactoring from. g.