Thread (51 messages) flat view 51 messages, 8 authors, 2012-03-19

[PATCH v5 3/4] clk: introduce the common clock framework

From: Turquette, Mike <hidden>
Date: 2012-03-05 00:12:48
Also in: lkml

On Sun, Mar 4, 2012 at 3:52 AM, Sascha Hauer [off-list ref] wrote:
On Sat, Mar 03, 2012 at 09:14:43AM -0800, Turquette, Mike wrote:
quoted
On Sat, Mar 3, 2012 at 5:31 AM, Sascha Hauer [off-list ref] wrote:
quoted
On Sat, Mar 03, 2012 at 12:29:00AM -0800, Mike Turquette wrote:
quoted
The common clock framework defines a common struct clk useful across
most platforms as well as an implementation of the clk api that drivers
can use safely for managing clocks.

The net result is consolidation of many different struct clk definitions
and platform-specific clock framework implementations.

This patch introduces the common struct clk, struct clk_ops and an
implementation of the well-known clock api in include/clk/clk.h.
Platforms may define their own hardware-specific clock structure and
their own clock operation callbacks, so long as it wraps an instance of
struct clk_hw.

See Documentation/clk.txt for more details.

This patch is based on the work of Jeremy Kerr, which in turn was based
on the work of Ben Herrenschmidt.

+
+/**
+ * struct clk_hw - handle for traversing from a struct clk to its corresponding
+ * hardware-specific structure. ?struct clk_hw should be declared within struct
+ * clk_foo and then referenced by the struct clk instance that uses struct
+ * clk_foo's clk_ops
+ *
+ * clk: pointer to the struct clk instance that points back to this struct
+ * clk_hw instance
+ */
+struct clk_hw {
+ ? ? struct clk *clk;
+};
The reason for doing this is that struct clk should be an opaque cookie
for both drivers and implementers of clocks. I recently had the idea whether
the roles of these two structs could be swapped. So instead of the above we
could do:

struct clk {
? ? ? ?struct clk_hw *hw;
}
Firstly, struct clk is an opaque cookie for both drivers and
implementers of clocks with this patchset.

Secondly, struct clk does indeed have a pointer to struct clk_hw.
Refer to include/linux/clk-private.h in this patch.

The reference is cyclical. ?A reference to struct clk can navigate to
struct clk_foo via container_of (usually something like "#define
to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw)" where struct
clk's pointer to it's .hw member is passed into one of the struct
clk_ops callbacks.

Likewise if struct clk_foo needs the struct clk ptr for any reason
then it can get it from foo->hw->clk.

I believe this patch already does what you suggest, but I might be
missing your point.
In include/linux/clk-private.h you expose struct clk outside the core.
This has to be done to make static initializers possible. There is a big
warning in this file that it must not be included from files implementing
struct clk_ops. You can simply avoid this warning by declaring struct clk
with only a single member:

include/linux/clk.h:

struct clk {
? ? ? ?struct clk_internal *internal;
};

This way everybody knows struct clk (thus can embed it in their static
initializers), but doesn't know anything about the internal members. Now
in drivers/clk/clk.c you declare struct clk_internal exactly like struct
clk was declared before:

struct clk_internal {
? ? ? ?const char ? ? ? ? ? ? ?*name;
? ? ? ?const struct clk_ops ? ?*ops;
? ? ? ?struct clk_hw ? ? ? ? ? *hw;
? ? ? ?struct clk ? ? ? ? ? ? ?*parent;
? ? ? ?char ? ? ? ? ? ? ? ? ? ?**parent_names;
? ? ? ?struct clk ? ? ? ? ? ? ?**parents;
? ? ? ?u8 ? ? ? ? ? ? ? ? ? ? ?num_parents;
? ? ? ?unsigned long ? ? ? ? ? rate;
? ? ? ?unsigned long ? ? ? ? ? flags;
? ? ? ?unsigned int ? ? ? ? ? ?enable_count;
? ? ? ?unsigned int ? ? ? ? ? ?prepare_count;
? ? ? ?struct hlist_head ? ? ? children;
? ? ? ?struct hlist_node ? ? ? child_node;
? ? ? ?unsigned int ? ? ? ? ? ?notifier_count;
#ifdef CONFIG_COMMON_CLK_DEBUG
? ? ? ?struct dentry ? ? ? ? ? *dentry;
#endif
};

An instance of struct clk_internal will be allocated in
__clk_init/clk_register. Now the private data stays completely inside
the core and noone can abuse it.
Hi Sascha,

I see the disconnect here.  For OMAP (and possibly other platforms) at
least some clock data is necessary during early boot, before the
regular allocation methods are available (timers for instance).  Due
to this my idea of static initialization was to take care of
everything that would normally require an allocator, which includes
the internals of struct clk; thus exposing struct clk is useful here
as you can still use the clock framework during very early boot.  Your
method above doesn't satisfy this requirement.  I'm not sure what the
purpose would be of statically allocating your version of struct clk,
which will ultimately need to allocate memory for the clock internals
anyways.  Can you elaborate the benefit of this approach over just
using the clk_foo_register functions?

Note that struct clk is still declared in clk.h (and clk-provider.h),
so platforms that have struct clk *clk declarations won't have a
problem.

Thanks much,
Mike
With this __clk_init could be something like:

struct clk_initializer {
? ? ? ?const char ? ? ? ? ? ? ?*name;
? ? ? ?const struct clk_ops ? ?*ops;
? ? ? ?char ? ? ? ? ? ? ? ? ? ?**parent_names;
? ? ? ?u8 ? ? ? ? ? ? ? ? ? ? ?num_parents;
? ? ? ?unsigned long ? ? ? ? ? flags;
? ? ? ?struct clk ? ? ? ? ? ? ?*clk;
};

void __clk_init(struct device *dev, struct clk_initializer *init);

I hope I made my intention a bit clearer.

Sascha

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