Re: [PATCH 06/18] chainlint.pl: validate test scripts in parallel
From: Jeff King <hidden>
Date: 2022-09-06 23:27:04
On Tue, Sep 06, 2022 at 06:52:26PM -0400, Eric Sunshine wrote:
On Tue, Sep 6, 2022 at 6:35 PM Eric Wong [off-list ref] wrote:quoted
Eric Sunshine via GitGitGadget [off-list ref] wrote:quoted
+unless ($Config{useithreads} && eval { + require threads; threads->import();Fwiw, the threads(3perl) manpage has this since 2014: The use of interpreter-based threads in perl is officially discouraged.Thanks for pointing this out. I did see that, but as no better alternative was offered, and since I did want this to work on Windows, I went with it.
I did some timings the other night, and I found something quite curious
with the thread stuff.
Here's a hyperfine run of "make" in the t/ directory before any of your
patches. It uses "prove" to do parallelism under the hood:
Benchmark 1: make
Time (mean ± σ): 68.895 s ± 0.840 s [User: 620.914 s, System: 428.498 s]
Range (min … max): 67.943 s … 69.531 s 3 runs
So that gives us a baseline. Now the first thing I wondered is how bad
it would be to just run chainlint.pl once per script. So I applied up to
that patch:
Benchmark 1: make
Time (mean ± σ): 71.289 s ± 1.302 s [User: 673.300 s, System: 417.912 s]
Range (min … max): 69.788 s … 72.120 s 3 runs
I was quite surprised that it made things slower! It's nice that we're
only calling it once per script instead of once per test, but it seems
the startup overhead of the script is really high.
And since in this mode we're only feeding it one script at a time, I
tried reverting the "chainlint.pl: validate test scripts in parallel"
commit. And indeed, now things are much faster:
Benchmark 1: make
Time (mean ± σ): 61.544 s ± 3.364 s [User: 556.486 s, System: 384.001 s]
Range (min … max): 57.660 s … 63.490 s 3 runs
And you can see the same thing just running chainlint by itself:
$ time perl chainlint.pl /dev/null
real 0m0.069s
user 0m0.042s
sys 0m0.020s
$ git revert HEAD^{/validate.test.scripts.in.parallel}
$ time perl chainlint.pl /dev/null
real 0m0.014s
user 0m0.010s
sys 0m0.004s
I didn't track down the source of the slowness. Maybe it's loading extra
modules, or maybe it's opening /proc/cpuinfo, or maybe it's the thread
setup. But it's a surprising slowdown.
Now of course your intent is to do a single repo-wide invocation. And
that is indeed a bit faster. Here it is without the parallel code:
Benchmark 1: make
Time (mean ± σ): 61.727 s ± 2.140 s [User: 507.712 s, System: 377.753 s]
Range (min … max): 59.259 s … 63.074 s 3 runs
The wall-clock time didn't improve much, but the CPU time did. Restoring
the parallel code does improve the wall-clock time a bit, but at the
cost of some extra CPU:
Benchmark 1: make
Time (mean ± σ): 59.029 s ± 2.851 s [User: 515.690 s, System: 380.369 s]
Range (min … max): 55.736 s … 60.693 s 3 runs
which makes sense. If I do a with/without of just "make test-chainlint",
the parallelism is buying a few seconds of wall-clock:
Benchmark 1: make test-chainlint
Time (mean ± σ): 900.1 ms ± 102.9 ms [User: 12049.8 ms, System: 79.7 ms]
Range (min … max): 704.2 ms … 994.4 ms 10 runs
Benchmark 1: make test-chainlint
Time (mean ± σ): 3.778 s ± 0.042 s [User: 3.756 s, System: 0.023 s]
Range (min … max): 3.706 s … 3.833 s 10 runs
I'm not sure what it all means. For Linux, I think I'd be just as happy
with a single non-parallelized test-chainlint run for each file. But
maybe on Windows the startup overhead is worse? OTOH, the whole test run
is so much worse there. One process per script is not going to be that
much in relative terms either way.
And if we did cache the results and avoid extra invocations via "make",
then we'd want all the parallelism to move to there anyway.
Maybe that gives you more food for thought about whether perl's "use
threads" is worth having.
-Peff