Thread (28 messages) flat view 28 messages, 4 authors, 2021-09-12

Re: [PATCH 0/3] packfile: use oidset for bad objects

From: Jeff King <hidden>
Date: 2021-09-11 14:27:38

On Sat, Sep 11, 2021 at 09:50:36AM +0200, René Scharfe wrote:
Replace the custom hash array for remembering corrupt pack entries with
an oidset.  This shortens and simplifies the code.
Thanks, these were a pleasure to read.

I noticed one possible small performance change in the third patch. It
should be easy to remedy if we want (but I could also believe that it
doesn't matter either way, if you care to argue that :) ).

-Peff
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