Thread (84 messages) flat view 84 messages, 9 authors, 2018-12-05

Re: [RFC PATCH] index-pack: improve performance on NFS

From: Ævar Arnfjörð Bjarmason <hidden>
Date: 2018-10-29 19:36:15

Possibly related (same subject, not in this thread)

On Mon, Oct 29 2018, Jeff King wrote:
On Sat, Oct 27, 2018 at 01:22:16PM +0200, Ævar Arnfjörð Bjarmason wrote:
quoted
quoted
Taking one step back, the root problem in this thread is that stat() on
non-existing files is slow (which makes has_sha1_file slow).

One solution there is to cache the results of looking in .git/objects
(or any alternate object store) for loose files. And indeed, this whole
scheme is just a specialized form of that: it's a flag to say "hey, we
do not have any objects yet, so do not bother looking".

Could we implement that in a more direct and central way? And could we
implement it in a way that catches more cases? E.g., if I have _one_
object, that defeats this specialized optimization, but it is probably
still beneficial to cache that knowledge (and the reasonable cutoff is
probably not 1, but some value of N loose objects).
[...]

The assumption with making it exactly 0 objects and not any value of >0
is that we can safely assume that a "clone" or initial "fetch"[1] is
special in ways that a clone isn't. I.e. we're starting out with nothing
and doing the initial population, that's probably not as true in an
existing repo that's getting concurrent fetches, commits, rebases etc.
I assume you mean s/that a clone isn't/that a fetch isn't/.
Yes, sorry.
I agree there are cases where you might be able to go further if you
assume a full "0". But my point is that "clone" is an ambiguous concept,
and it doesn't map completely to what's actually slow here. So if you
only look at "are we cloning", then:

  - you have a bunch of cases which are "clones", but aren't actually
    starting from scratch

  - you get zero benefit in the non-clone cases, when we could be
    scaling the benefit smoothly
Indeed. It's not special in principle, but I think in practice the
biggest wins are in the clone case, and unlike "fetch" we can safely
assume we're free of race conditions. More on that below.
quoted
But in the spirit of taking a step back, maybe we should take two steps
back and consider why we're doing this at all.
OK, I think it's worth discussing, and I'll do that below. But first I
want to say...
quoted
Three of our tests fail if we compile git like this, and cloning is much
faster (especially on NFS):

    diff --git a/builtin/index-pack.c b/builtin/index-pack.c
    index 2004e25da2..0c2d008ee0 100644
    --- a/builtin/index-pack.c
    +++ b/builtin/index-pack.c
    @@ -796,3 +796,3 @@ static void sha1_object(const void *data, struct object_entry *obj_entry,

    -       if (startup_info->have_repository) {
    +       if (0) {
                    read_lock();

Even on a local disk I'm doing 262759 lstat() calls cloning git.git and
spending 5% of my time on that.
With the caching patch I posted earlier, I see roughly the same speedup
on an index-pack of git.git as I do with disabling the collision check
entirely (I did see about a 1% difference in favor of what you wrote
above, which was within the noise, but may well be valid due to slightly
reduced lock contention).

TBH I'm not sure if any of this is actually worth caring about on a
normal Linux system, though. There stat() is fast. It might be much more
interesting on macOS or Windows, or on a Linux system on NFS.
It matters a *lot* on NFS as my performance numbers in
https://public-inbox.org/git/87d0rslhkl.fsf@evledraar.gmail.com/ show.
quoted
But why do we have this in the first place? It's because of 8685da4256
("don't ever allow SHA1 collisions to exist by fetching a pack",
2007-03-20) and your 51054177b3 ("index-pack: detect local corruption in
collision check", 2017-04-01).

I.e. we are worried about (and those tests check for):

 a) A malicious user trying to give us repository where they have
    created an object with the same SHA-1 that's different, as in the
    SHAttered attack.

    I remember (but have not dug up) an old E-Mail from Linus saying
    that this was an important security aspect of git, i.e. even if
    SHA-1 was broken you couldn't easily propagate bad objects.
Yeah, especially given recent advances in SHA-1 attacks, I'm not super
comfortable with the idea of disabling the duplicate-object check at
this point.
I'd be comfortable with it in my setup since it's been limited to
collision attacks that are computationally prohibitive, and there being
no sign of preimage attacks, which is the case we really need to worry
about.
quoted
 b) Cases where we've ended up with different content for a SHA-1 due to
    e.g. a local FS corruption. Which is the subject of your commit in
    2017.
Sort of. We actually detected it before my patch, but we just gave a
really crappy error message. ;)
quoted
 c) Are there cases where fetch.fsckObjects is off and we just flip a
    bit on the wire and don't notice? I think not because we always
    check the pack checksum (don't we), but I'm not 100% sure.
We'd detect bit-blips on the wire due to the pack checksum. But what's
more interesting are bit-flips on the disk of the sender, which would
then put the bogus data into the pack checksum they generate on the fly.

However, we do detect such a bit-flip, even without fsckObjects, because
the sender does not tell us the expected sha-1 of each object. It gives
us a stream of objects, and the receiver computes the sha-1's
themselves. So a bit flip manifests in the connectivity-check when we
say "hey, the other side should have sent us object X but did not" (we
do not say "gee, what is this object Y they sent?" because after not
seeing X, we do not know which objects would have been reachable, so we
have a whole bunch of such Y's).

fetch.fsckObjects is purely about doing semantic object-quality checks.
They're not even that expensive to do. The main reason they're disabled
is that there are many historical objects floating around that fail
them (I think it would be a useful exercise to sort the existing checks
by priority, downgrading many of them to warnings, and then setting the
default for fetch.fsckObjects to "reject anything above warning").
Thanks, that's really informative & useful.
quoted
Even if someone wants to make the argument that this is behavior that we
absolutely *MUST* keep and not make configurable, there's still much
smarter ways to do it.
I don't have any real object to a configuration like this, if people
want to experiment with it. But in contrast, the patch I showed earlier:

  - is safe enough to just turn on all the time, without the user having
    to configure anything nor make a safety tradeoff
I think it's a useful patch to carry forward, and agree that it should
be turned on by default.

It does introduce a race condition where you can introduce a colliding
object to the repository by doing two concurrent pushes, but as you note
in
https://public-inbox.org/git/20181029151842.GJ17668@sigill.intra.peff.net/
this already applies to packs, so you can trigger that with the right
sized push (depending on transfer.unpackLimit), and we also have this in
existing forms for other stuff.

I do think it's amazingly paranoid to be worried about SHA-1 collisions
in the first place, and a bit odd to leave the door open on these race
conditions. I.e. it's hard to imagine a state-level[1] actor with
sufficient motivation to exploit this who wouldn't find some way to make
the race condition work as an escape hatch.

I admit just leaving that race condition does close a lot of doors
entirely. I.e. you could sometimes trigger a collision but wouldn't have
the right conditions to exploit the race condition.
  - speeds up all the other spots that use OBJECT_INFO_QUICK (like
    fetch's tag-following, or what appears to be the exact same
    optimization done manually inside mark_complete_and_common-ref()).
We also pay a constant cost of doing an opendir() / readdir() on however
many loose objects we have for every push on the server-side. While it's
not as bad as stat() in a loop that's also quite slow on NFS.

In a busy repo that gets a lot of branches / branch deletions (so not
quite as extreme as [2], but close) and the default expiry policy you
can easily have 20-100K loose objects (something near the lower bound of
that is the current live state of one server I'm looking at).

A recursive opendir()/readdir() on that on local disk is really fast if
it's in cache, but can easily be 1-5 seconds on NFS. So for a push we'd
now pay up to 5s just populating a cache we'll bearly use to accept some
tiny push with just a few objects.

I also found when writing "index-pack: add ability to disable SHA-1
collision check" that it's really handy to recover from some forms of
repo corruption, so I've documented that. So aside from the performance
case it's a useful knob to have.

So what I'll do is:

 * Re-roll my 4 patch series to include the patch you have in
   [ref]

 * Turn that behavior on by default, but have some knob to toggle it
   off, because as noted above on some performance sensitive NFS cases
   I'd really like to not have the cache *AND* not have the collision
   check, performance will suffer with the cache.
quoted
We could e.g. just unconditionally write out the packfile into a
quarantine environment (see 720dae5a19 ("config doc: elaborate on
fetch.fsckObjects security", 2018-07-27)), *then* loop over the loose
objects and packs we have and see if any of those exist in the new pack,
if they do, do the current assertion, and if not (and fetch.fsckObjects
passes) move it out of the quarantine.
Yes, I agree that would work, though it's a bigger architecture change.
1. "state-level" because even though Google's collision cost ~$100k
   we're talking about a *much* harder problem in practice of doing
   something useful. E.g. replacing git.c with an actual exploit, not
   just two cute specially crafted PDFs.

2. https://public-inbox.org/git/87fu6bmr0j.fsf@evledraar.gmail.com/
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