Re: [Patch bpf-next v7 09/13] udp: implement ->read_sock() for sockmap
From: Cong Wang <hidden>
Date: 2021-03-30 05:39:56
Also in:
bpf
On Mon, Mar 29, 2021 at 1:54 PM John Fastabend [off-list ref] wrote:
Cong Wang wrote:quoted
From: Cong Wang <redacted> This is similar to tcp_read_sock(), except we do not need to worry about connections, we just need to retrieve skb from UDP receive queue. Note, the return value of ->read_sock() is unused in sk_psock_verdict_data_ready(). Cc: John Fastabend <john.fastabend@gmail.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: Jakub Sitnicki <jakub@cloudflare.com> Cc: Lorenz Bauer <redacted> Signed-off-by: Cong Wang <redacted> --- include/net/udp.h | 2 ++ net/ipv4/af_inet.c | 1 + net/ipv4/udp.c | 35 +++++++++++++++++++++++++++++++++++ net/ipv6/af_inet6.c | 1 + 4 files changed, 39 insertions(+)diff --git a/include/net/udp.h b/include/net/udp.h index df7cc1edc200..347b62a753c3 100644 --- a/include/net/udp.h +++ b/include/net/udp.h@@ -329,6 +329,8 @@ struct sock *__udp6_lib_lookup(struct net *net, struct sk_buff *skb); struct sock *udp6_lib_lookup_skb(const struct sk_buff *skb, __be16 sport, __be16 dport); +int udp_read_sock(struct sock *sk, read_descriptor_t *desc, + sk_read_actor_t recv_actor); /* UDP uses skb->dev_scratch to cache as much information as possible and avoid * possibly multiple cache miss on dequeue()diff --git a/net/ipv4/af_inet.c b/net/ipv4/af_inet.c index 1355e6c0d567..f17870ee558b 100644 --- a/net/ipv4/af_inet.c +++ b/net/ipv4/af_inet.c@@ -1070,6 +1070,7 @@ const struct proto_ops inet_dgram_ops = { .setsockopt = sock_common_setsockopt, .getsockopt = sock_common_getsockopt, .sendmsg = inet_sendmsg, + .read_sock = udp_read_sock, .recvmsg = inet_recvmsg, .mmap = sock_no_mmap, .sendpage = inet_sendpage,diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c index 38952aaee3a1..04620e4d64ab 100644 --- a/net/ipv4/udp.c +++ b/net/ipv4/udp.c@@ -1782,6 +1782,41 @@ struct sk_buff *__skb_recv_udp(struct sock *sk, unsigned int flags, } EXPORT_SYMBOL(__skb_recv_udp); +int udp_read_sock(struct sock *sk, read_descriptor_t *desc, + sk_read_actor_t recv_actor) +{ + int copied = 0; + + while (1) { + int offset = 0, err;Should this be int offset = sk_peek_offset()?
What are you really suggesting? sk_peek_offset() is just 0 unless we have MSG_PEEK here and we don't, because we really want to dequeue the skb rather than peeking it. Are you suggesting we should do peeking? I am afraid we can't. Please be specific, guessing your mind is not an effective way to address your reviews.
MSG_PEEK should work from recv side, at least it does on TCP side. If its handled in some following patch a comment would be nice. I was just reading udp_recvmsg() so maybe its not needed.
Please explain why do we need peeking in sockmap? At very least it has nothing to do with my patchset. I do not know why you want to use TCP as a "standard" here, TCP also supports splice(), UDP still doesn't even with ->read_sock(). Of course they are very different.
quoted
+ struct sk_buff *skb; + + skb = __skb_recv_udp(sk, 0, 1, &offset, &err); + if (!skb) + return err; + if (offset < skb->len) { + size_t len; + int used; + + len = skb->len - offset; + used = recv_actor(desc, skb, offset, len); + if (used <= 0) { + if (!copied) + copied = used; + break; + } else if (used <= len) { + copied += used; + offset += used;The while loop is going to zero this? What are we trying to do here with offset?
offset only matters for MSG_PEEK and we do not support peeking
in sockmap case, hence it is unnecessary here. I "use" it here just
to make the code as complete as possible.
To further answer your question, it is set to 0 when we return a
valid skb on line 201 inside __skb_try_recv_from_queue(), as
"_off" is set to 0 and won't change unless we have MSG_PEEK.
173 bool peek_at_off = false;
174 struct sk_buff *skb;
175 int _off = 0;
176
177 if (unlikely(flags & MSG_PEEK && *off >= 0)) {
178 peek_at_off = true;
179 _off = *off;
180 }
181
182 *last = queue->prev;
183 skb_queue_walk(queue, skb) {
184 if (flags & MSG_PEEK) {
185 if (peek_at_off && _off >= skb->len &&
186 (_off || skb->peeked)) {
187 _off -= skb->len;
188 continue;
189 }
190 if (!skb->len) {
191 skb = skb_set_peeked(skb);
192 if (IS_ERR(skb)) {
193 *err = PTR_ERR(skb);
194 return NULL;
195 }
196 }
197 refcount_inc(&skb->users);
198 } else {
199 __skb_unlink(skb, queue);
200 }
201 *off = _off;
202 return skb;
Of course, when we return NULL, we return immediately without
using offset:
1794 skb = __skb_recv_udp(sk, 0, 1, &offset, &err);
1795 if (!skb)
1796 return err;
This should not be hard to figure out. Hope it is clear now.
Thanks.