Re: net: hang in ip_finish_output
From: Eric Dumazet <hidden>
Date: 2016-01-18 16:21:57
Also in:
lkml
Subsystem:
networking [general], the rest, user datagram protocol (udp) · Maintainers:
"David S. Miller", Eric Dumazet, Jakub Kicinski, Paolo Abeni, Linus Torvalds, Willem de Bruijn
On Sun, 2016-01-17 at 19:12 -0800, Eric Dumazet wrote:
On Fri, 2016-01-15 at 23:29 -0800, Eric Dumazet wrote:quoted
On Fri, 2016-01-15 at 19:20 -0500, Craig Gallek wrote:quoted
I wasn't able to reproduce this exact stack trace, but I was able to cause soft lockup messages with a fork bomb of your test program. It is certainly related to my recent SO_REUSEPORT change (reverting it seems to fix the problem). I haven't completely figured out the exact cause yet, though. Could you please post your configuration and exactly how you are running this 'parallel loop'?There is a problem in the lookup functions (udp4_lib_lookup2() & __udp4_lib_lookup()) Because of RCU SLAB_DESTROY_BY_RCU semantics (check Documentation/RCU/rculist_nulls.txt for some details), you should not call reuseport_select_sock(sk, ...) without taking a stable reference on the sk socket. (and checking the lookup keys again) This is because sk could be freed, re-used by a totally different UDP socket on a different port, and the incoming frame(s) could be delivered on the wrong socket/channel/application :( Note that we discussed some time ago to remove SLAB_DESTROY_BY_RCU for UDP sockets (and freeing them after rcu grace period instead), so make UDP rx path faster, as we would no longer need to increment/decrement the socket refcount. This also would remove the added false sharing on sk_refcnt for the case the UDP socket serves as a tunnel (up->encap_rcv being non NULL)Hmm... not it looks you do the lookup , refcnt change, re-lookup just fine. The problem here is that UDP connected sockets update the sk->sk_incoming_cpu from __udp_queue_rcv_skb() This means that we can find the first socket in hash table with a matching incoming cpu, and badness == high_score + 1 Then, the reuseport_select_sock() can selects another socket from the array (using bpf or the hash ) We do the atomic_inc_not_zero_hint() to update sk_refcnt on the new socket, then compute_score2() returns high_score (< badness) So we loop back to the beginning of udp4_lib_lookup2(), and we loop forever (as long as the first socket in hash table has still this match about incoming cpu) In short, the recent SO_REUSE_PORT changes are not compatible with the SO_INCOMING_CPU ones, if connected UDP sockets are used. A fix could be to not check sk_incoming_cpu on connected sockets (this makes really little sense, as this option was meant to spread traffic on UDP _servers_ ). Also it collides with SO_REUSEPORT notion of a group of sockets having the same score. Dmitry, could you test it ? I could not get the trace you reported.
BTW, it could be the bug is hard to trigger because of IP early demux : When connected UDP sockets are used, __udp4_lib_demux_lookup() returns first socket found in the hash chain, so all incoming messages should be delivered on this socket. (The normal reuseport hash/bpf spread does not happen) So to trigger the bug more easily we can disable early demux : echo 0 >/proc/sys/net/ipv4/ip_early_demux We also should disallow ip early demux on SO_REUSEPORT UDP sockets.
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index dc45b538e237..55954094ab17 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c@@ -2026,7 +2026,8 @@ static struct sock *__udp4_lib_demux_lookup(struct net *net, result = NULL; udp_portaddr_for_each_entry_rcu(sk, node, &hslot2->head) { if (INET_MATCH(sk, net, acookie, - rmt_addr, loc_addr, ports, dif)) + rmt_addr, loc_addr, ports, dif) && + !sk->sk_reuseport) result = sk; /* Only check first socket in chain */ break;