Re: [PATCH 1/3] net: add a new NETDEV_CHANGEROOM event type
From: Florian Fainelli <f.fainelli@gmail.com>
Date: 2013-08-20 17:30:49
2013/8/20 Johannes Berg [off-list ref]:
On Tue, 2013-08-20 at 16:30 +0100, Florian Fainelli wrote:quoted
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Also, maybe it would be worth doing it in one call? If you need to change both, then you'd end up calling the notifier twice, which is less efficient?I have mixed feelings about this. I do not expect changing the headroom/tailroom to be in a hot-path, and we would need to have a name such as dev_set_head_and_tailroom() or something that clearly states that it operates on both quantities. Looking at the subsystems and drivers, there are quite a lot of users which only set one or the other, occasionaly both before registration.No, it shouldn't be on a path that has any performance impact at all, that's true.quoted
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I suppose you could make them 'int' arguments and reserve -1 for no changes, or just require both new values to be given (if doing this at all.)What I like about keeping them separate is that we can use the "native" storage type that is used in struct net_device, and have compile-time checking of this.Makes sense. I was really more thinking about the notifier complexity. Right now, you can potentially blow up your iterations - for example if you have a vlan on a bridge: * driver sets headroom (or tailroom) * this iterates all netdevs, including the bridge * bridge calls the function again, and while iterating iterates again, then going into the vlan (is it even valid to iterate while iterating?) * vlan calls it again and it iterates again, doing nothing this time So now you've iterated the netdevs many times...
That's right, although I am not sure if we can really do something about it, the network device stacking in that scheme, is just complex by nature. Fortunately at some point we stop notifying since dev->headroom == new_headroom. I am pretty sure the same applies already for NETDEV_CHANGEADDR and NETDEV_CHANGEMTU events today. -- Florian