Re: [PATCH] RDS: Fix spinlock recursion for rds over tcp transmit
flat view
From: Jie Liu <hidden>
Date: 2012-10-09 04:41:01
Hi Venkat, On 10/09/12 00:47, Venkat Venkatsubra wrote:
On 10/6/2012 12:42 AM, Jeff Liu wrote:quoted
Hello, RDS ping/pong over TCP feature has broke for years(2.6.39 to 3.6.0) since we have to set TCP cork and call kerenel_sendmsg() to reply a ping requirement which both need to lock "struct sock *sk". However, this lock has already been hold before our rda_tcp_data_ready() callback is triggerred. As a result, we always facing spinlock recursion which would resulting in system panic... Given that RDS ping is a special kind of message, we don't need to reply it as soon as possible, IMHO, we can schedule it to work queue as a delayed response to make TCP transport totally works. Also, I think we can using the system default work queue to serve it to reduce the possible impact on general TCP transmit.Hi Jeff, I was looking at the history of changes to rds_send_pong. At one time rds_send_pong did this to transmit the pong message: queue_delayed_work(rds_wq, &conn->c_send_w, 0); instead of the current ret = rds_send_xmit(conn); i.e. the older versions did not have the deadlock problem and used to work once. ;-) I have suggestions for fixing it in a couple of other ways which you may want to consider to reduce the amount of code changes in a transport independent layer such as "send.c" for a specific underlying transport (tcp in this case).
Thanks for the feedback!
1. One option is to move back to the old way for all transports (IB, tcp, loopback) since queuing delay shouldn't be an issue for a diagnostic tool like rds-ping which is typically used just to test the connectivity and not for serious performance measurements.
So I prefer to your first suggestions since I have also tried to fix this issue in this way at that time, of course, it really works fine. :) And also, it could keep the code change as little as possible. I changed my mind to queue pong message to the system default queue as it might reduce the impact on general RDS TCP transmits, but I turned out to be a bit overkill and with more code changes. I'll send out the V2 patch for your review after a little while. Thanks, -Jeff
2. The underlying transport such as IB, loopback,TCP tells which
method it wants to send the pong: queued way or send immediately.
And the code change in rds_send_pong could then simply be:
if (conn->c_flags & QUEUE_PONG)
queue_delayed_work(rds_wq, &conn->c_send_w,0);
else
ret = rds_send_xmit(conn);
(The above example codes are not complete. You will need to propagate
this new flag to "conn" from "rds_transport", etc. at connection setup
time)
Venkat