Re: [PATCH v5 08/10] wii: add mem2 dma mapping ops
From: Albert Herranz <hidden>
Date: 2010-03-20 00:58:13
From: Albert Herranz <hidden>
Date: 2010-03-20 00:58:13
Konrad Rzeszutek Wilk wrote:
quoted
+/* + * The mem2_dma "device". + * + * This device "owns" a pool of coherent MEM2 memory that can be shared among + * several devices requiring MEM2 DMA buffers, instead of dedicating specific + * pools for each device. + * + * A device can use the shared coherent MEM2 memory pool by calling + * wii_set_mem2_dma_constraints(). + * + */ + +struct mem2_dma { + struct platform_device *pdev; +The space there isn't neccessary.
Yes. Having it or not is just a matter of formatting style taste.
quoted
+ dma_addr_t dma_base;I think you need only one of them. You don't seem to use 'base'quoted
+ void *base; + size_t size; +};
I can even get rid of the whole struct mem2_dma and just use a struct platform_device now that there's no mem2_dma_exit() function. I'll do that on the next iteration. Thanks for your comments. Cheers, Albert