[PATCH v5 02/10] swiotlb: make swiotlb_bounce() __weak
From: Albert Herranz <hidden>
Date: 2010-03-19 18:32:53
Subsystem:
library code, the rest · Maintainers:
Andrew Morton, Linus Torvalds
From: Albert Herranz <hidden>
Date: 2010-03-19 18:32:53
Subsystem:
library code, the rest · Maintainers:
Andrew Morton, Linus Torvalds
This patch converts swiotlb_bounce() into a weak function making it overloadable by platform support code. This will be used later to support the Nintendo Wii video game console, which is a NOT_COHERENT_CACHE platform and requires explicit cache handling when dealing with the swiotlb bounce buffers. Signed-off-by: Albert Herranz <redacted> --- lib/swiotlb.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/lib/swiotlb.c b/lib/swiotlb.c
index ab1622a..9ce5cd2 100644
--- a/lib/swiotlb.c
+++ b/lib/swiotlb.c@@ -328,7 +328,7 @@ EXPORT_SYMBOL_GPL(is_swiotlb_buffer); /* * Bounce: copy the swiotlb buffer back to the original dma location */ -void swiotlb_bounce(phys_addr_t phys, char *dma_addr, size_t size, +void __weak swiotlb_bounce(phys_addr_t phys, char *dma_addr, size_t size, enum dma_data_direction dir) { unsigned long pfn = PFN_DOWN(phys);
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1.6.3.3