Re: RFC: issues concerning the next NAPI interface
From: Bodo Eggert <hidden>
Date: 2007-08-24 19:05:29
Also in:
lkml, netdev
Linas Vepstas [off-list ref] wrote:
On Fri, Aug 24, 2007 at 03:59:16PM +0200, Jan-Bernd Themann wrote:
quoted
3) On modern systems the incoming packets are processed very fast. Especially on SMP systems when we use multiple queues we process only a few packets per napi poll cycle. So NAPI does not work very well here and the interrupt rate is still high.I saw this too, on a system that is "modern" but not terribly fast, and only slightly (2-way) smp. (the spidernet) I experimented wih various solutions, none were terribly exciting. The thing that killed all of them was a crazy test case that someone sprung on me: They had written a worst-case network ping-pong app: send one packet, wait for reply, send one packet, etc. If I waited (indefinitely) for a second packet to show up, the test case completely stalled (since no second packet would ever arrive). And if I introduced a timer to wait for a second packet, then I just increased the latency in the response to the first packet, and this was noticed, and folks complained.
Possible solution / possible brainfart:
Introduce a timer, but don't start to use it to combine packets unless you
receive n packets within the timeframe. If you receive less than m packets
within one timeframe, stop using the timer. The system should now have a
decent response time when the network is idle, and when the network is
busy, nobody will complain about the latency.-)
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