Thread (6 messages) flat view 6 messages, 4 authors, 2007-01-26

Re: [PATCH 8/14] ps3: bind interrupt to cpu

From: Geoff Levand <hidden>
Date: 2007-01-26 01:29:56

Benjamin Herrenschmidt wrote:
quoted
-int ps3_alloc_io_irq(unsigned int interrupt_id, unsigned int *virq);
+enum ps3_cpu_binding {
+	PS3_BINDING_CPU_0 = 0,
+	PS3_BINDING_CPU_1 = 1,
+	PS3_BINDING_CPU_ANY = 3,
+};
While this patch might still get in since it actually fixes a problem,
the normal way of expressing interrupt bindings on linux is via a
cpumask. I recommend you do that too and update the affinity mask in
the irq_desc even if you don't provide a set_affinity() callback to
do runtime change just yet (and maybe never due to HV limitations).
I will look into doing that.

-Geoff
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