[PATCH 9/14] ps3: add interrupt alloc for outlets
From: Geoff Levand <hidden>
Date: 2007-01-25 02:41:11
From: Geert Uytterhoeven <redacted>
PS3 interrupt core update:
- Add ps3_alloc_irq() and ps3_free_irq(), to allocate a virtual interrupt
number for an interrupt outlet, which is needed by the PS3 GPU frame
buffer device and audio drivers
Signed-off-by: Geert Uytterhoeven <redacted>
Signed-off-by: Geoff Levand <redacted>
---
arch/powerpc/platforms/ps3/interrupt.c | 12 ++++++++++++
include/asm-powerpc/ps3.h | 3 +++
2 files changed, 15 insertions(+)
--- ps3-linux-dev.orig/arch/powerpc/platforms/ps3/interrupt.c
+++ ps3-linux-dev/arch/powerpc/platforms/ps3/interrupt.c@@ -412,6 +412,18 @@ int ps3_free_spe_irq(unsigned int virq) return 0; } +int ps3_alloc_irq(enum ps3_cpu_binding cpu, unsigned long outlet, + unsigned int *virq) +{ + return ps3_connect_irq(cpu, outlet, virq); +} + +int ps3_free_irq(unsigned int virq) +{ + ps3_disconnect_irq(virq); + return 0; +} + #define PS3_INVALID_OUTLET ((irq_hw_number_t)-1) #define PS3_PLUG_MAX 63 --- ps3-linux-dev.orig/include/asm-powerpc/ps3.h +++ ps3-linux-dev/include/asm-powerpc/ps3.h
@@ -163,6 +163,9 @@ int ps3_free_vuart_irq(unsigned int virq int ps3_alloc_spe_irq(enum ps3_cpu_binding cpu, unsigned long spe_id, unsigned int class, unsigned int *virq); int ps3_free_spe_irq(unsigned int virq); +int ps3_alloc_irq(enum ps3_cpu_binding cpu, unsigned long outlet, + unsigned int *virq); +int ps3_free_irq(unsigned int virq); /* lv1 result codes */